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The Red Cabbage can normally only be attained in Year 2, however the Traveling Cart has a small chance to sell it (or its seeds) before then.
Other than that it's only a matter of not missing any of the seasonal items and getting some of the harder-to-get items in time (Truffle, Rabbit's Foot, that sort of thing). Again the Traveling Cart may spare you a lot of difficulty there.
Yes, the Bulletin Board's a big pain because of the high-end animal products and Red Cabbage.
The Sandfish wouldn't normally be a problem because it's got such a high chance to appear at the Traveling Cart. The Cart appears 32 times in a year so you're very likely to get it there.
But even if it doesn't appear at all, well... the Desert's not too bad, it's a straight up 42,500g expense. In my last regular playthrough, I had it unlocked around the end of summer. It's just a little expensive for a fish...
Also, min/maxing helps since you get a good bankroll going, not just for the vault, but for upgrading barns & coops. By midsummer year 1, I had 2 deluxe barns (one exclusively for pigs) and a deluxe coop, filled with ducks (pro tip, buy a duck egg from the cart when they're cheap & hatch it for max profits, hatch 1st egg off that duck, rinse repeat until coop is full) Had a dozen or so duck feathers in just a few weeks...
I keep a balanced game, by end of first winter, had nearly everyone at max hearts (hate seeking out Sebastian, Maru & Harvey), 1 mil+ profits, maxed all skills & enough iridium for a field full of sprinklers... And in case you're wondering vanilla game, no mods. Geez, that sounds braggy, but it is my 6th playthrough & I've nearly 600 hrs in this game, and this is the first time I've managed to "complete" (didn't do fish one) the center year one... Joja on other hand, easy to do in one year.