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I don't know if "path" tiles count or not, but I wouldn't risk it. There's no reason to have path that close to a tree anyway.
Are we still talking about fruit trees here?
Both the in-game description and the wiki specify that the 8 tiles around the sapling must be empty.
Yes, paths around fruit trees will prevent the tree from aging and thus producing quality fruit.
The thread title did specify fruit trees. Every response has been within that context. Except yours.
That's actually interesting to know, though I jam all my fruit tree fruit anyways.
That fruit tree fruits increase in quality over time is of limited use anyway.
The tree will produce normal fruit its first year, Silver-quality fruit its second, Gold-quality fruit its third, and Iridium-quality fruit its fourth. Since they are so costly and do not pay off quickly at all, few people will buy any (you could justify an Apple sapling for the Community Center) the first three seasons, and it takes a full season to grow.
In short, aside from potentially Apples in autumn, you will generally have no fruit the first year, regular-quality fruit the second year, and still only silver-quality fruit on the third year.
It's all kinds of ridiculous.
Downright terrible idea. I only did as well as I did because I happened to find a spare diamond and someone asked for it on the quest board.
Ouch.
At most, I was considering a Fishing-only challenge (to spice up the Joja route when I finally get to it), and then only because I know it wouldn't be difficult at all.
Fruit tree challenge... I can't even imagine.
For reference, I made 104790g, missing 3 things in the CC (Duck Feather, Rabbits Foot, 25kg), only second house upgrade, not married (Had enough money, but winter and rain...) and made 3 candles on Grandpa's Eval.