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Blue Slimes can drop Crystal Fruit, and Red slimes can drop gold ore and coal.
Later in the game you can build an incubator and hatch Slime Eggs.
Bat Wings can be used to make Lightning Rods, which produce Batteries, which you need for crafting- there's no other way to reliably get them (Though Pam will occasionally send you one in the mail, and the Travelling Cart ocassionally sells a single Battery).
Bug Meat can be used to produce Fishing Bait. It's much better than buying it from Willy.
Rock Crabs and Duggies will drop you cherry bombs, which are useful for clearing small bundles of rocks instead of spending energy breaking them.
Ghosts can drop you Ghostfish, Gold Ore, and Refined Quartz.
Skeletons and Stone Golems drop you nothing of value.
Dust Sprites will drop you coal, and have a chance of dropping a Coffee Bean (as of 1.1 content update).
Squidkids (the floating heads that spit fire) will drop you solar essence. So will Iron Heads.
Shadow Brutes will drop you Void Essence, and metal bars- copper, iron and gold (rarely, but can be increased with the Burglar's Ring). They'll also drop Strange Buns and the Rare Disc artifact. This includes the Shadow Shaman variant.
Solar and Void Essences can be combined with Gold Ore to craft Mega Bombs. They can also be used as a substitute for the larger bunches of Slime/Bat Wings in the CC bundle "Monster Hunter". They're also used to craft powerful rings, some Braziers, and are Loved gifts by the Wizard.
If you use your scythe to cut the grass before you've got a silo, the grass is just gone.
If you use your scythe to cut the grass after you've got a silo, the grass turns into Hay and is automatically stored in the silo.
You don't have to wait until winter to cut your grass, in fact it's best to cut a bit of it whenever there's a lot (leave patches here and there, so it regrows) as soon as you have a silo to get started on Hay.
You can cut everything that's left just before winter because grass dies when winter starts.