Stardew Valley

Stardew Valley

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silentcrow01 Jul 6, 2017 @ 11:18am
SMAPI Help?
I followed the Wiki for installing SMAPI, including the instructions for opening with Steam. Unfortunately, I got a windows error saying it couldn't find the .exe file, even though it was there. I uninstalled, and now need to see if the game will run. Any suggestions or links to better tutorials on SMAPI and installing mods? I'm new to it.
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Showing 1-15 of 17 comments
anonymous Jul 6, 2017 @ 12:09pm 
you need just to write in this black windows the path of your exe and all supposed to work
halliday_chris Jul 6, 2017 @ 7:22pm 
I had the same issue. Even when following the instructions exactly, I cant launch the game with Steam. Now I just use the StardewModdingAPI.exe shortcut to run the game. But, even when running the game from the API.exe my playtime on steam still is going up etc. So, unless you absolutely need the steam interface while playing, it's not a big deal.
silentcrow01 Jul 6, 2017 @ 7:25pm 
Good to know. I may fiddle with it again tomorrow and see if I can get the shortcut to work. Thanks!
At@At Jul 6, 2017 @ 9:06pm 
Did you do somethinng like this inside the set launch thing?

"D:\Steam\SteamApps\common\Stardew Valley\StardewModdingAPI.exe" %command%

so "Path\StardewModdingAPI.exe" %command%

Note, Quotation marks and the %command% are important.
Cuz this is how i got it to work...
Last edited by At@At; Jul 6, 2017 @ 9:06pm
silentcrow01 Jul 7, 2017 @ 8:42am 
The instructions on the command line weren't super clear, but I did attempt it, and had the quotes and such. Maybe i copied the wrong path?
halliday_chris Jul 9, 2017 @ 5:20am 
Doublecheck your path. After reading one of the above posts, I found an error in mine. O_O Mine is working well launching the SMAPI mods with steam now.

My particular launch parameters are:
"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

Your directory might be different, if you chose a different Steam installation path.

Originally, mine looked like "SteamC:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command% for some reason. I must have done some weird copy/paste or something.

Hope this helps...
silentcrow01 Jul 12, 2017 @ 1:53am 
Originally posted by halliday_chris:
Doublecheck your path. After reading one of the above posts, I found an error in mine. O_O Mine is working well launching the SMAPI mods with steam now.

My particular launch parameters are:
"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

Your directory might be different, if you chose a different Steam installation path.

Originally, mine looked like "SteamC:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command% for some reason. I must have done some weird copy/paste or something.

Hope this helps...

Thank you so much! I must have missed a bit of punctuation, or something, but I copy/pasted your parameters since I knew mine was the same. It works!!!!! I was able to add a mod that tells me if I "loved" individual critters, and my brother helped me add something that makes fishing a bit easier.
I tired all the ones listed here and they didn't work. I thought I got my installation path right.

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\SMAPI 1.15.1\StardewModdingAPI.exe" %command%

but it still doesn't launch and says "An error occured while updating Stardew Valley (Missing executable.)"

Did I get the installation path wrong after all? Is this becaue I don't have a saved game in Stardew Valley? I deleted it after I found out about mods. Fearing programming conflicts.
Last edited by That Is Irrelevant; Jul 13, 2017 @ 2:52pm
silentcrow01 Jul 13, 2017 @ 6:01pm 
Have you tried running the game vanilla and creating a save, just so the initial game has gone through its setup? Mine didn't need the SMAPI in the command line for launch. I just copied Halliday's working line, since my path is the same (Windows)
Originally posted by silentcrow01:
Have you tried running the game vanilla and creating a save, just so the initial game has gone through its setup? Mine didn't need the SMAPI in the command line for launch. I just copied Halliday's working line, since my path is the same (Windows)

I had the game before in Vanilla installing mods yes so I didn't have to worry about that.

But I still wanted mods after missing 1 too many deliveries and birthdays.

The game launches if I leave the launch options bar blank. But I worry about steam achivments triggering. I got far enough in vanilla to make testing for a steam achivment that I don't already have a very long grueling wait.

Which is why I was asking for the code that would allow steam achievements to register even with mods installed.
Last edited by That Is Irrelevant; Jul 14, 2017 @ 8:17am
*** Jul 14, 2017 @ 9:25am 
I use SMAPI some achievement is fine but some bugged.
halliday_chris Jul 14, 2017 @ 9:50am 
Originally posted by That Is Irrelevant:
I tired all the ones listed here and they didn't work. I thought I got my installation path right.

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\SMAPI 1.15.1\StardewModdingAPI.exe" %command%

but it still doesn't launch and says "An error occured while updating Stardew Valley (Missing executable.)"

Did I get the installation path wrong after all? Is this becaue I don't have a saved game in Stardew Valley? I deleted it after I found out about mods. Fearing programming conflicts.

Extract SMAPI into the Stardew Valley folder. You have it in it's own folder, in the Stardew Valley Directory.

Compare my launch parameters above, with your own, to see what I mean. Basically, get rid of the SMAPI 1.15.1 in your path line. Copy the contents of your SMAPI 1.15.1 folder, and paste it directly into your Stardew Valley folder, and it should work.
halliday_chris Jul 14, 2017 @ 9:52am 
Originally posted by silentcrow01:
Originally posted by halliday_chris:
Doublecheck your path. After reading one of the above posts, I found an error in mine. O_O Mine is working well launching the SMAPI mods with steam now.

My particular launch parameters are:
"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

Your directory might be different, if you chose a different Steam installation path.

Originally, mine looked like "SteamC:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command% for some reason. I must have done some weird copy/paste or something.

Hope this helps...

Thank you so much! I must have missed a bit of punctuation, or something, but I copy/pasted your parameters since I knew mine was the same. It works!!!!! I was able to add a mod that tells me if I "loved" individual critters, and my brother helped me add something that makes fishing a bit easier.
Ya, I use the loved mod, and the one that tells me which animals have milk that day. It's small mods, but they are so useful to me. lol.
That Is Irrelevant Jul 14, 2017 @ 11:49am 
Originally posted by halliday_chris:
Originally posted by That Is Irrelevant:
I tired all the ones listed here and they didn't work. I thought I got my installation path right.

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\SMAPI 1.15.1\StardewModdingAPI.exe" %command%

but it still doesn't launch and says "An error occured while updating Stardew Valley (Missing executable.)"

Did I get the installation path wrong after all? Is this becaue I don't have a saved game in Stardew Valley? I deleted it after I found out about mods. Fearing programming conflicts.

Extract SMAPI into the Stardew Valley folder. You have it in it's own folder, in the Stardew Valley Directory.

Compare my launch parameters above, with your own, to see what I mean. Basically, get rid of the SMAPI 1.15.1 in your path line. Copy the contents of your SMAPI 1.15.1 folder, and paste it directly into your Stardew Valley folder, and it should work.

Wow that actually worked. Thanks... now if only I could get my PC to stop giving me this "Invalid digitial signature" nonsense. Seriously it even does that for L4D2.
silentcrow01 Jul 15, 2017 @ 3:49pm 
Originally posted by halliday_chris:
Originally posted by silentcrow01:

Thank you so much! I must have missed a bit of punctuation, or something, but I copy/pasted your parameters since I knew mine was the same. It works!!!!! I was able to add a mod that tells me if I "loved" individual critters, and my brother helped me add something that makes fishing a bit easier.
Ya, I use the loved mod, and the one that tells me which animals have milk that day. It's small mods, but they are so useful to me. lol.

There's a milk mod??!! I'll have to look that one up. I can never remember what days the goats need milked, and a bunch of white cows can be hard to tell apart :)
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Date Posted: Jul 6, 2017 @ 11:18am
Posts: 17