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"D:\Steam\SteamApps\common\Stardew Valley\StardewModdingAPI.exe" %command%
so "Path\StardewModdingAPI.exe" %command%
Note, Quotation marks and the %command% are important.
Cuz this is how i got it to work...
My particular launch parameters are:
"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%
Your directory might be different, if you chose a different Steam installation path.
Originally, mine looked like "SteamC:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command% for some reason. I must have done some weird copy/paste or something.
Hope this helps...
Thank you so much! I must have missed a bit of punctuation, or something, but I copy/pasted your parameters since I knew mine was the same. It works!!!!! I was able to add a mod that tells me if I "loved" individual critters, and my brother helped me add something that makes fishing a bit easier.
"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\SMAPI 1.15.1\StardewModdingAPI.exe" %command%
but it still doesn't launch and says "An error occured while updating Stardew Valley (Missing executable.)"
Did I get the installation path wrong after all? Is this becaue I don't have a saved game in Stardew Valley? I deleted it after I found out about mods. Fearing programming conflicts.
I had the game before in Vanilla installing mods yes so I didn't have to worry about that.
But I still wanted mods after missing 1 too many deliveries and birthdays.
The game launches if I leave the launch options bar blank. But I worry about steam achivments triggering. I got far enough in vanilla to make testing for a steam achivment that I don't already have a very long grueling wait.
Which is why I was asking for the code that would allow steam achievements to register even with mods installed.
Extract SMAPI into the Stardew Valley folder. You have it in it's own folder, in the Stardew Valley Directory.
Compare my launch parameters above, with your own, to see what I mean. Basically, get rid of the SMAPI 1.15.1 in your path line. Copy the contents of your SMAPI 1.15.1 folder, and paste it directly into your Stardew Valley folder, and it should work.
Wow that actually worked. Thanks... now if only I could get my PC to stop giving me this "Invalid digitial signature" nonsense. Seriously it even does that for L4D2.
There's a milk mod??!! I'll have to look that one up. I can never remember what days the goats need milked, and a bunch of white cows can be hard to tell apart :)