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With blueberries, they take thirteen days to grow, and each blueberry sells for 50g, not counting quality or profession boosts. You get three blueberries per harvest, and you can harvest every four days. Blueberry seeds cost... 80g. Since each harvest of blueberries is worth, at minimum, 150g for the three berries, you make a first-harvest profit of 70g. If you harvest them again four days later, you bump that profit up to 220g.
This means that Blueberries are more profitable to plant than Melons if you have at least seventeen days left in the season, but to be safe I would go with Melons if you're any later than the tenth.
Since you're partially through Summer and still planting, I suggest Wheat- it costs 10g per seed and a Wheat sells for 25g (base). Processed, it becomes Beer very quickly, which sells for 200g (base). Being cheaper, you can plant a much larger field of it- and since your first Summer unlocks the Spa, you have a renewable source of free energy which can allow you to manage a much larger field even without Sprinklers, provided you're willing to spend more time watering.
If you prefer the renewable harvest without replanting (blueberry option) but don't have seventeen days left, Hops are also a good choice- the seed is cheaper than melons at 60g, it takes eleven days to grow, and you can harvest it every day. Hops sell for a base sell price of 25g, but can be quickly processed into Pale Ale (worth 300g), which makes Hops one of the highest return rates on your investment in the game. If you don't process your hops, they become profitable after thirteen days, which is the same time as blueberries but less base profit. if you process even one harvest of hops, you net a profit of 240g in thirteen days (Time accounted for the brewing process of Pale Ale). If you don't process your hops, it takes eighteen days to outperform Melons. By the end of Summer though, you will have Kegs unlocked.
Hops also have an advantage over Blueberries in that their quality rating is more reliable- only one blueberry out of a three berry harvest can have any form of quality enhancement since only one berry counts as the product of your harvest, while the other two are generated in addition. All berries suffer from this, as do Potatos.
If you only have eleven days and can't (or don't want to) process your crops- buy melons. If you have thirteen days but less than seventeen (and are willing to brew your hops), buy hops. If you have less than ten days, buy Wheat- it's going to return your investment on a rate of at least 2.5 (And you're going to get a lot of silver and gold quality with a larger field).
Hops carry the additional benefit of being one of the most efficient ways to restore your energy in the first couple of in-game years, at the cheapest and most reliable method. A gold star hop restores 81 energy, a base tier hop restores 45. They're certainly my favorite crop.
My apologies, I was using an outdated chart. I haven't updated my notepad since the 1.1.3 value adjustments.
Still, the melons can only get two 'waves' per season regardless.
exnil.github.io/crop_planner/
It also includes youre farming level (chance to get better quality crops)