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Here's the error log I found, if this helps:
Message: Object reference not set to an instance of an object.
InnerException:
Stack Trace: at StardewValley.Game1.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at StardewValley.Program.Main(String[] args)
Runs correctly in sandbox mode.
I've tried windowed mode and I've tried deleting files (%appdata%-deleting file and editind the "_old" out) Still won't work and also tried windowed with this aswell. Nothing.
Does anyone have any suggestions. If it helps, I'm not using any mods. Just plain vanilla.
Come on, Mr. ConcernedApe...You can and want to do better than that...Get to work please so all your little farmers can go back to work again...Make Stardew Valley great again! ;)