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i cost sth around 3-4% of performance, but close up textures are really a lot sharper and more detailed (artyom hands watch and guns or when you look on items very close), even DLSS quality (1440p to 2160p) looks better than Native with forced TAA,
when playing now on tweaked DLSS from 1620p to 2160p (preset J) and compare it to 3.8.10 (same tweaked DLSS preset E ) quality improved a loooot.
Forced DLAA 100% dlss looks pristine.
but that transformer as i read picks what prioritaze to enhance and i was able to find that some tree branches from far afar looks a little bit more detailed in old 3.8.10 cnn model but that's a small thing
ghosting has been slightly improved, for example, birds in the sky, but it is still present, but it is still a lot better to the base DLL 2.5.1 if I remember correctly...
Thats all here, im testing rn in death stranding this new DLL and... wow, next will be ghost of tsushima.