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Do they still surrender at the bridge or is it an absolute stealth-section?
In fact, I shot all fanatics at the church until they surrendered and killed the trader's guards (Due to a botched stealth-attempt), but left the fanatics at the bridge unharmed except knocking them out and still saved Duke.
STILL bloody fecking dies
Or maybe there's something wrong with the bandits, not the zealots: for example, a surrendering bandit was killed, and this triggered the bad ending.
Man, this was so annoying when it happened to me.
* Only knocked out everyone of the fanatics in the village
* Saved the fanatics in both locations
* Let anyone who surrendered live at all times.
* Overhead the guards at the bridge level talking about me, saying that I let anyone who surrendered live but I killed everyone else (which I absolutely did not because that was a frustrating 20 minutes spent knocking people out.)
* Snuck all the way to the end without killing a single guard and only knocking out the ones I absolutely had to pass
* He somehow still dies.
Screw it. Bye duke, I'm not doing that again.
Some more surmises:
- The quest about obtaining the guitar and teddy bear (the "Crew's friend" achievement);
- There are 2 another small groups of zealots: a father and a son near the giant bat's nest and 3 zealots not far from the Terminal, providing an electric trial; did you lower your weapon and turn down a flashlight/night vision goggles before approaching them? They say that you had paid respect for their faith if you do so.
Though, I still think that there's a somebody's accidental death (maybe a bandit was hit by a molotov while surrendering (?); I dunno how exactly it can happen) or it's a weird glitch.
there's a line of dialog towards the end of Volga -- "Are we going to go back and kill all the locals? Are any of us really up for that?" ... YES YES YES. a thousand times.. YES please. this freakin game.. "if we can go in silently.." "if we don't make too much noise" ... screw that. I go in guns blazing..