安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
you get the bad ending if at least 2 of your crew members dont make it to the final chapter, every chapter has its own karma count. failing to achive enough karma for that chapter will result with one of the characters not making it to the next chapters (Duke on Volga, Damir on Caspian and Alyosha in Taiga)
you get positive karma from saving prisoners, helpign people and avoiding fights with nuetral people like the fanatics in volga or the forest children in Taiga. you get negative karma for killing unarmed and surrendering enemies.
knocking enemies out by punching them doesn't give any bad karma, even if you punch surrendering enemies
the fanatics are only hostile when you are in their base during the start of the volga chapter and during the last part.
being able to stealth your way through their base without killing anyone will grant you a positive karma point.
you won't lose karma for killing hostile fanatics that try to shoot you.
same applies to the traders you will encounter near the end of the chapter.
the enemies you should always kill unless they are surrendering are: bandits, slavers (they are called thugs ingame) cannibals and of course, any kind of mutant.
do note that despite Pirates seem similiar to bandits they should NOT be killed because they are not real pirates.
dude, that's a spoiler, he still doesn't know whats going to happen there, pls delete it ASAP