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Lighthouse mission (don't shoot slaves = 1 point)
Slave ships (release slaves at two slave ship locations = 2 points)
Water mission (release slaves = 1 point. And don't kill any = 1 point)
Baron mission (don't kill in slave quarters = 1 point. And stop two slave beatings = 2 points)
Photo for Guil (= ? - no visible karma point but it might be important)
I never release the water slaves and I skip one of the Baron beatings and he always stays with the Aurora.
now it's clear. no idea about the slave beatings
Freedom of choice? Choice of freedom?
To be honest, I actually prefer that. I think it fits the story well. Its not like the others where your actions end up getting Duke killed in a gunfight, or you get Alyosha wounded on the zipline. It feels like its more of a decision he made himself, not something you "caused" per se.
Didn't know there were any slaves to release in water mission so apparently missed that.
But stopping the slave beatings during the final mission, HOW are you supposed to do that? I tried knocking the attacker out, but that just made everyone hostile, resulting in a huge shootout.
UPDATE: Turns out that was the right thing to do. And that was enough to get Damir to stay. Thank God. And you guys too :)
killed a lot of slaves but only when they were threatening, annoying or in a sandstorm, but also saved all i could, probably saved all
But it's easy enough getting the other 3 and you only need 3 for arryom to live