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Before disabling the SBX Pro Studio I tried it out of curiosity and it totally disabled the surround or positional qualities of the game sounds. Like switching the sound to mono, all sounds came from every speaker at the same level. I didn't try it after disabling SBX Pro Studio because, if it works, don't fix it. (I'm a mechanic not an engineer LOL)
This is pretty irrelevant though as I my speaker system isn't made to use atmos. To work as intended, Atmos requires either the addition of down firing ceiling mounted speakers or special front speakers that have an added top firing element to bounce the sound off the ceiling.
Atmos is really theatre software designed to support up to 128 speakers. Unless your gaming on a nice 5.1.2 home theatre system, ( https://www.dolby.com/us/en/guide/dolby-atmos-speaker-setup/5-1-2-setups.html ) it's really of no use to you.
I thought the Atmos option in Exodus is just Dolby Atmos for Headphones (it may have the ability to support a full Atmos setup IDK). According to the Dolby Developers site Atmos for headphones works with any pair of headphones. That maybe why it didn't work for you because it’s not meant to be enabled when using a 5.1 system. Because Atmos works fine for me when using a regular pair of earbuds and makes a noticeable difference in being able to tell where sound is coming from in the game world. I'm just using integrated Realtek ALC 1220 motherboard audio though, no extra processing effects or anything. It also works fine with my 2.1 speakers (old reliable Logitech Z 2300 speaker system that has lasted me like 13 years!) but I do feel the effect works better when using my earbuds.
"Dolby Atmos for Headphones allows you to experience Dolby Atmos (for Xbox and Windows 10) through any set of headphones. ANY set of headphones, so no need to replace your favorites."
"Try out Dolby Atmos for free by downloading the Dolby Access app from the Xbox Box One or Windows 10 Store. If you're a game studio and would like to enable Dolby Atmos for Headphones for your team, let us know. "
https://developer.dolby.com/blog/dolby-atmos-for-headphones/
You can buy Dolby Atmos for headphones as a app in Windows 10 and enable it system wide to try it out in any game regardless if it natively supports it, but game developers can license it from Dolby and integrate it directly into their game if they want. Overwatch off the top of my head is one other PC game I can think of that has Atmos for headphones support built in.
It's similar to the "3D audio" option or whatever it’s called in RE 2 which actually uses Windows Sonic (you can tell by looking at the games .dll files) which aims for a similar effect, but it’s Microsoft developed and free/built into Windows 10.