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Not a bug (at least for me), just missed a couple bandits. Head up the hill in the south part of the camp. Basically; put the prisoner at your back, and go straight. Top of the hill there is a shack with 2 more bandits. Drop one, the other surrenders. Go back and release the prisoner.
Yeah; ran into the same issue just now. Decided to hit the camp with no kills, and now I can't release the guy.
Came looking to see if it was a known bug or not. Guess I'll find out in a bit if it screws with the ending, or if I need to rerun the chapter.
@CupCupBaconBox - it's just before going to church.
@CupCakeBaconBox: At the end of the zipline you take from the camp that the council is meeting in, heading towards the church, there is a tunnel on the right that leads to the bandits. Take them out (no negative Karma for kills), and free the prisoner, for some good karma. Also a great way to replace some weapons.
@Clint: same problem I had, until I accidentally took the wrong way out of camp, and found 2 more bandits. Knocked out one, and the other gave me the "I surrender" line that triggers the save prompt.
They were by a shack, at the top of the hill, overlooking the zipline.
The camp with the digger in the middle. Right before you fight the bear in the cemetery.
I don't want to be rude, but are we speaking the same language? Obviously you need to take out the entire group for the wounded prisoner to escape. The only thing remotely annoying with this is it, apparently, invalidates receiving the "forest child" achievement (thanks, devs!) but otherwise makes sense
Go in the forest behind the house with the prisoner. 2 Bandits and a Dolmen.
There's also a bandit in the dock next to the boat.
Option will show up as an icon as if you were picking up a knife
Note: I know, I know. I might be necroing but this is also for anyone else who may have this issue so it's both to help the poster (if they still need it) but also others