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2 The mask won't be required in every above ground area, this has been known for over a year.
I want a great open world Metro, but if we will have to find/wear gas masks (or filters) that is a game breaker for me. It was for the previous games. Someone said those are limited areas in the past games. Really? I assumed whenever outside, you have to wear the gas mask. Once I did get outside I got killed by the lack of filters and not by any monster. How ironic. Excuse me that my game play style is to explore every nook and cranny. The game as I played it, was to explore everywhere. Even the game wants you to do that, and the proof is that you find, iirc, audio tapes/logs scattered around, or ammo/useful things in abandoned buildings, and outside.
I went outside as all players eventually do, in Metro 2033, where that flying creature is introduced about 2-3 hours into the game. I killed it, even though I am not even sure you're "supposed" to, but I managed to. I started exploring and picked up many items which proves the developers want you to explore. Too bad I ran out of filters long before I was done exploring. (And before going outside, I did my utmost to find as many filters as I could. This was on the "default" difficulty, iirc.) Garbage and putrid artificial game mechanic. I uninstalled.
I want to take my time and look around, explore, do my own thing. The game forces you to rush like a 14 year old COD player on Red Bull. No! If however you tell me that it changes, that is something I will listen to. So tell me more. In Metro 2033, when and how will you be able breath without gas masks outside? If it's that "there are some outside areas later in the game that you can breathe freely" and are very limited and more a gimmick, big deal. If that initial open area is the "exception" where you're forced to wear a gas mask, I would accept that and move past it, that area, and continue playing - even though that area itself has several "important" things scattered all over. This gas mask gimmick is like a timer; rush through the levels like some speed runner and miss half the things so you can continue moving forward.
Get a life, loser!
qq
In the last Metro's there were always plenty of canisters/masks so it wasnt ever a problem running out of air, which begs the question why even bother putting it in if its not really a threat. I imagine its for immersion and to add tension to exploring above ground, but I personally dont feel it adds enough if anything to the game to justify a pesky meter.
They will NOT offer a gas mask god mode, but there have always been other ways around the gas mask, like memory injectors.
In Metro and Last Light, the gas mask was just a timer, because it was always required in the surface areas. That kind of kept it from being an interesting mechanic, because it wasn't a price you had to choose to pay in order to enter an area that might have something useful in it, the gas mask was just this breath meter you had to watch and get through the level before it ran out.