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Xbox 360, works well with any games exept for this, I've seen the issue before in another game and know why it happens, just gotta wait until hotfix comes out. Just wanted to let developer know so it won't take too long.
Unlikely, as I already said its just Ty 2 that has this issue because of a deadzone, games like GTA, Gmod, Ty 1, Portal 2, etc. Works normally.
So right now this problem, atleast for me, is related to the Steam Link/In-Home Streaming. Not sure if OP is using those too.
EDIT: Just tested while streaming to steam link but with controller connected to host PC, works perfect. So something to do with Steam Link/In-Home Streaming input streaming from the streaming device (Steam Link). To be clear, problem occurs when Xbox 360 Controller is connected to the Steam Link.
Does it help if I say I'm running Windows 7 and mine is the wireless version?
It would be good if we could, temporaily get a "Do Not Walk" option in-game for now? I don't think the game requires you to ever 'walk' anyway, so a setting that forces full-speed movement would be a quick solution.
I did try Portal 2 and Ty 1 just now, I'm starting to feel its my controller rather than the game. Gonna try PS4 controller now instead and see if I get same issue.
Edit1:
Its fully functional now, no movement issues at all... Perhaps its a driver issue, I'll see if there is a newer driver online instead of the version I installed with the disc...
Edit2:
Well, except for the right analog stick and D-Pad, which doesn't work at all in big picture.