TY the Tasmanian Tiger 2

TY the Tasmanian Tiger 2

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kebabmaker Apr 16, 2017 @ 5:11am
What is your favourite Ty game and why?
Felt like having a discussing over your favourite ty game and why.

What were your favourite features and levels in each game?

In my opinion, TY 2 is my favourite, and I love the never never, it's like the best level ever!!

However I hate the helicopter missions with a passion, and that house fire mission, running about to put out fires, other than that the rest of the game is great.

With TY 1, my favourite level would be lye lyre pants on fire.
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Showing 1-15 of 16 comments
bluemarine Apr 16, 2017 @ 9:23am 
TY 3 is my favourite because it was the first one I ever played, and I loved the theme of it so much it was like an alien invasion. Can't wait for it to come out here. It also didn't feel like I was doing chores for people, as playing this one has made me feel somewhat. my favourite levels in ty 2 are the ones where you're directly fighting the enemy. I haven't played 3 in a while but I think helicopters got replaced by fighter jets, which is a lot more fun I guess.
spongejay1 Apr 16, 2017 @ 9:58am 
I like all three equally (boo hoo, I know) for various reasons. I like TY 1 because of how straight forward it is in its goals and level design. Its a simple game that doesn't introduce too much at once. It provides a nice place to build from. I like TY 2 because of the open world and characters. I like Bush Rescue and going around helping people a lot. It reminds me of those old Tonka Fire & Rescue cartoons. I like TY 3 a lot because of the alien/otherworldly elements mixing with the outback, as well as the vehicles and darkness of tone. As well as the environments and rang customization.
All three of the TY games are great, and should be played by all. Great examples of 3D platformers that aren't afraid to try some new and different things.
HuntsmanOMX Apr 20, 2017 @ 3:25pm 
Ty 1 was the favorite for sure and it was all because of the boomerangs. The main reason I played through that game was to see the next boomerang I would get next. I used to drop in and out of levels the instant I hit 15 cogs just to go buy the next rang. Even with the internet saying it was imposssible, the single thing that drove me to collect all (except for 6 I never found. May that save file rest in peace) of the pictures frames in Ty 1 was the thought that maybe, JUST maybe, I'd get the doomerang once I collected them all.


Ty 2 and Ty 3 didn't really have that. You could have almost any boomerang you wanted whenever you wanted. No more getting one you didn't like or havng the suspense wondering what you could possibly get next.
Last edited by HuntsmanOMX; Apr 20, 2017 @ 3:28pm
IronJoe Apr 22, 2017 @ 11:37am 
I haven't played 3 yet, so I dunno about that. I've beaten 1 and 4, and am roughly halfway through 2.

A lot of what I thought were new, interesting ideas in Ty 1 I would later learn were actually done first in Banjo-Kazooie, such as not getting kicked out of the level after getting the main collectible, having four little dudes to find that give you another of said collectible if you find them all, and collecting exactly 300 of a particular collectible to get another of the main collectible. That said, what I did like was that the other characters didn't know why you wanted the Thundereggs so badly and thus had a good reason to be stingy with them, which isn't the case in a lot of collectathon platformers, where instead everyone knows darn well you need those things to save the world and just go full jerk and take advantage of the situation.

Ty 2 has a bit more of an identity, and it keeps the jokes and light tone from the first game, which I hear 3 doesn't, but know from experience that 4 does. I don't like how you always spawn in Berumungee no matter where you were when you turned the game off, though, and especially not how far away said spawn point is from the Fourbie. What I do like is how well the loading screens are disguised, and the big areas there are to explore. Bullying baddies with Bunyips and the likes of the Deadlyrang is super fun, and you're not going way out of your way to get every gosh diddly darn Opal in every level. The kart racing is absolutely atrocious though, no sugarcoating it.

4 isn't bad or anything but lol come on now

So probably Ty 2. Can't see Ty 3 becoming my new favorite since I hear the kart racing isn't optional. Seriously, what the heck. Every single Ty game I've played is also missing a way to see how many collectibles you are missing in a given level without entering said level, though this isn't as much of an issue in 2 as it is in 1 and 4.

If there's one thing I think Ty 1 did better than Ty 2, it's giving every collectible a purpose besides 100% completion. The Rainbow Scales double your health, the Thundereggs move the plot forward, the Cogs get you new Rangs, and everything else gets you more Thundereggs.
Sniper(+) Apr 23, 2017 @ 6:15am 
Ty1 for me, the story was amazing, and the levels were so well designed, all of em. It really was to me like traveling australia, (when i was 14 year old lol) and collecting golden cogs, and excitment when you get those element rangs. It's a game that I spent hours just running around in rambow cliffs trying to find a new hidden level, when I already beat the game!.. and i think ive replayed that game like 20 times by now

Ty2 was next, huge game, but to me was a little more dull, and when I beat the game, to me finding all collectables was boring. but the interactive burramagee town, was awesome, I just wish there were little side chalanges there

Ty3 I see alot of positive reviews, but I personally didn't like the theme, you pretty much don't use boomerangs in that game, even though the rang conscept was good... and I felt like the game was ruined :(
IronJoe Apr 25, 2017 @ 7:37pm 
Now that I've actually beaten Ty 2, Ty 1 has become a much stronger contender for my favorite Ty game. :/

This huge open world, and yet the game somehow manages to be shorter than its predecessor. It also has one of the same problems Ty 4 does: So many things to buy that cost so many opals that you're going to assume you'll have time to save up for it all only to be blindsided by the sudden, unexpected ending.

The complete lack of an explanation about where the heck Ty got a Shadow Bunyip, or what the heck that even is, doesn't help. The Ty series just isn't allowed to explain things well, is it?
Last edited by IronJoe; Apr 26, 2017 @ 11:22am
kebabmaker Apr 26, 2017 @ 8:37am 
Originally posted by CalebianSlip:
Now that I've actually beaten Ty 2, Ty 1 has become a much stronger contender for my favorite Ty game. :/

This huge open world, and yet the game somehow manages to be shorter than its predecessor. It also has one of the same problems Ty 4 does: So many things to buy that cost so many opals that you're going to assume you'll have time to save up for it all only to be blindsided by the sudden, unexpected ending.

The complete lack of an explanation about where the heck Ty got a Shadow Bunyip, or where the heck that even is, doesn't help. The Ty series just isn't allowed to explain things well, is it?

I do agree with you on that. I remember TY 2 being much bigger, and a much harder game, back when I was a kid, but then i started playing through all those ♥♥♥♥♥♥♥♥ helicopter missions, which took up at least 30% of the missions, meaning that 30% of the game is already crap.

However, I really love this style for TY, just being able to drive everywhere, I personally find it quite fun, and it's a very good way of having a TY game.

TY 1 had more "TY" levels, which is a big factor for me.
IronJoe Apr 26, 2017 @ 11:32am 
I mean, maybe saying Ty 2 is shorter than 1 based on how many hours I had logged into the game when I beat it isn't fair, since I'm sure a lot of my time spent in 1 was looking for that damn last Opal. That said, that only furthers the point that making the collectibles not do anything wasn't a great idea.

1's story has better pacing than 2 and 4, though story pacing has never really been Ty's strong point in any game. In 2 and 4, you're just doing stuff for people until someone's like "Holy crap Ty we gotta take down Boss Cass here's a new thing to do it with now GOOOOOOO!" Whereas in Ty 1 you're always after the same goal. At least, compared to 4, I was able to tell just what that last-minute power-up did. Now that I've looked it up I know that the Infinirang slows the opponent down (why such a hyped up name if it's just the Chronorang?) but I was never able to tell, and more importantly, it had absolutely nothing to do with how I went about taking down Boss Cass.

Neither 2 nor 1 have good bosses. Buster could have been great but instead it's just looking at the sunset until he roars at you and then pushing the Rang button. At least have him open when he does something he has a reason to? I mean, when you're against a boss made up of nanobots, you'd expect a more nonstandard way to take him down then "wait until he does the thing he has no reason to then push button." Like, how about picking off the nanobots in quick succession when they scatter, perhaps by biting them, leaving the core more and more open? The fight against Fluffy in 2 and the one against Boss Cass in both games were all right, but the other ones range from eh to ugh.
Mellowdy May 8, 2017 @ 5:08pm 
I didn't even know there was a Ty 3
Mellowdy May 8, 2017 @ 5:11pm 
there's a 4?!
IronJoe May 8, 2017 @ 10:24pm 
Originally posted by WolfeDracko:
there's a 4?!
Don't get too excited, it's a 2D platformer. It ain't a half-bad one though. Pretty cheap, it's on Steam.
Mellowdy May 9, 2017 @ 10:02am 
Originally posted by CalebianSlip:
Originally posted by WolfeDracko:
there's a 4?!
Don't get too excited, it's a 2D platformer. It ain't a half-bad one though. Pretty cheap, it's on Steam.
oh the steam one. I'm only interested in the 3D ones. Here's hoping for a next gen Ty game!
Mellowdy May 9, 2017 @ 10:05am 
for me both 1 and 2 were/are my favorite. Its sad games like them ie jak and dexter, ratchet and clank, etc never get as much hype as games like metal gear solid, GTA series, ghost recon, etc.
kebabmaker May 9, 2017 @ 10:27am 
You should be able to skip all the helicopter missions, and underwater missions. However that would make the game even shorter :/

The thing which makes TY 2 what is it, is the TY levels. Buramudgee is just so fun to explore, as well as levels such as The Never Never, and that volcano mission, just massive areas to explore, with tonnes of TY related missions to do, which is where TY 1 was strongest. It had the most TY missions, getting to walk around and explore the place, however I did not like the levels as much, as I found there were less to do, and explore, when TY 2 TY levels were just better, but thats just my opinion.
Last edited by kebabmaker; May 9, 2017 @ 10:30am
Liru Jun 4, 2017 @ 4:01am 
It's difficult because a lot of my opinions conflict with each other. I feel like Ty 1 was the perfect length, it was long enough for everything to play out naturally but not long enough to get boring, I never had to "power through" parts of the game to get to a fun part.

That being said, whenever I play Ty 1 I want to play Ty 2 purely because there's more content, but when I play Ty 2 I can't help but want to go back to 1. I think it's because I just want more of Ty 1, but it's already the perfect length.

Ty 2 feels really weirdly paced, and a lot of the game's length comes from filler activities. Driving was really slow and there were things on the road to slow you down even more, levels were really spread out and objectives took ages to find, even Sly's shop took ages to get to, so upgrading your boomerangs took ages.

Ty 2 really overstayed its welcome in my opinion, there were parts I just really didn't want to do, such as the flying missions. There were times when I really just wanted it to be over, and collecting everything seemed absolutely crazy to me. Ty 1 had nothing I really wanted to skip, the most filler-like activity was simply walking around the levels, and collecting everything was just more gameplay.

I never got to play Ty 3, I don't think it was released in Europe, but I did emulate it to see what it was like and it seems interesting enough, although the emulator didn't work correctly with it.
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Date Posted: Apr 16, 2017 @ 5:11am
Posts: 16