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Personally, if we're going to see a Ty 5, I'd like to see a mix of all three games into one, using what worked best for each in one whole, delicious package.
I definitly agree. Bigger open world, more rangs, better graphics, all that good stuff. I'd imagine it'd have graphics like the new Crash Bandicoot remastered trilogy. Cartoony but still sharp and realistic looking.
Mechanically, it was a bit of a swing and a miss. Yeah, the rangs were upgraded with the elemental stones so you could make your own whatever-rang, but by the time you got enough of the ones you wanted to get the right combination, you've already gotten 2/3rds through the game, and the level design is too vague to clue you in to what you need, let alone that there's even anything there to collect. The Crabmersible was a fantastic improvement over the Fourbie (at least that's what I think the truck in TY 2 was called) and was actually fun to drive around in, shooting the bejesus out of those airships, and wasn't dull to get around in. The Kart racing was pretty much the same as TY 2, but the AI was a bit cheaper with items. Bunyips were also improved, though I do sorta wish the upgrades were something you actually collect versus one-stop shopping through a character who introduces herself as if we've actually seen her before. Then there's the much toted (as in, it was in a lot of the gameplay trailers) of close-rang combat. It, uh, was pretty missable. As in, you could go almost the whole game never bothering to fight a Quinkan close up. Plus, most Quinkan just blocked you, so you just wound up biting them to death like any other enemy, and even the Shadowrang, the thing you spent the middle of the game putting together, while it could kill a Quinkan in one or two hits, would still be blocked and couldn't be modified.
Graphically, it looked very good, even on GC. Shadows looked a step behind the remaster of TY 1, neatly. Though most of the game was as expected of it's DoR, it did have some rather smooth textures when you weren't expecting them. And, while it's not much of a graphical thing, per se, it had some of the smoothest animations I've seen BY FAR.
TY 3 is a bit of a mixed bag, because it had just as many bad points as there were good, and the rest was sorta... in the middle. I'm not sure if this rambling counts as my opinion, but it's... more of a critique.
Nah man I know what you're saying. I remember way back in the day when I had all the of the games. At one point, I lost Ty2 and accidentally broke my Ty1 disc by running it over with a rolling chair, so all I had left to play was 3 since I didnt really get an allowance. Just like you said, I used to love the Crabmersible. It was for sure my favorite part of the game, which tties in to the other part of the game I really liked, which is the fact that it was dark in the open world a lot. It looked really nice. I used to love the level Bridge on the River Ty level just because of its dark lighting and chill music, so driving about in the main world was really fun.
The one thing I didnt enjoy, like you said, was the fact that it got edgier. Reminds me of when (I think it was Activision) gave Crash Bandicoot tatoos and whatnot. It looked really dumb, and it just made you miss the old, classic Ty. Nothing but the classic swim trunks, gloves, and little-red-scarf-thingy, opposed to the black shorts and weird wristbands. If they ever do make a Ty5, which I really hope they get the money to do, I hope Ty will look just like he did in 1. Really brings the charm back somehow. Kinda like how in Super Mario Sunshine, you're super used to seeing Mario wear the F.L.U.D.D, but when you do one of the platforming levels, he doesnt have it on, and he just looks right again. I don't know, I feel like I'm talking out of my ass at this point, but you get the picture.