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Second: Extract the Cccaster ZIP into the game's folder.
Third: Add the complete game's folder into the antivirus' and firewall's exceptions (or at least every single file you got out of the Cccaster ZIP).
This is because antiviruses detect Cccaster as a virus (but it isn't), so they block/erase some of the Cccaster's files.
Then, proceed to set up your keyboard/joystick/stick on the Cccaster Controls option.
Once you finished doing that, tell me to explain you how the conection numbers work.
2) The host will paste the IP the Cccaster gave him, so the other player copies that IP, goes to Netplay, pastes the IP and presses Enter.
3) Once connected, the Cccaster will give both players a number called "Netword delay", and will ask for other two "Rollback frames" and "Input delay".
Basically, it's like this: Network delay = Rollback frames + Input delay. You can try any combination of those two numbers but don't put Rollback higher than 4 (or you'll get teleports), and Input delay higher than 7 (too much lag), so the maximum playable Network Delay is 11.
4) Once both players choose the two numbers, press Enter, choose the mode (there is Versus and Training).
5) Play.
Finding people to play will no longer be an issue.
ASW x French Bread - Latinoamérica: https://discord.gg/0kxSpfS2GcbJmF8g
MB Illimunati(mostly USA): https://discordapp.com/invite/0dX2DpRkhqixjnD8
EU/NA FG Casuals/Training: https://discord.gg/0vHtSIbqo3wuZKaj
Anime Fighters: https://discord.gg/0tS6MxxsYzM97NyD
Right, ArcSys, I am going to trust in your gesture to reach out to MadSci and hope that the official version of caster will be up to the standard of the unofficial one, so I'm gonna buy the game now. I just want this to be on record, that there are people that will literally NEVER buy your games if the netcode is terrible, myself included.
PS: Still looking for people to play against, feel free to add me.