Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Open the file dosboxMOO2.conf in the game folder.
Find the cycles=... line and set it to: cycles=fixed 50000
Should help. Otherwise experiment with values.
Accurate DosBox emulation would reproduce that.
Here ya go: http://pastebin.com/HcFA7jf3
Already tried the suggestion above, but that didn't work. To be honest, I haven't really dug into the Dosbox configuration options yet. I'll install dosbox and check the man pages as well.
output=surface
core=normal
cputype=pentium_slow
cycles=fixed 25000
Try and play around with cycles if it's too slow/fast for your taste.
Doesn't help. I even tried setting it to a known working hardware configuration of the time, a 486 DX100 (cputype=486_slow, cycles=fixed 100000) to no avail. Mucked around some more in the settings, setting stuff like the audio bitrate from 44100 to 22050, tried replacing the contents of the file with the contents of the Gog release's config file (found in this thread: https://www.gog.com/forum/master_of_orion_series/moo2_dosbox_config), nothing works.
The odd thing with the sound is, it stays perfectly in sync as far as I can tell with what's going on on-screen, as you can see in the intro. It just pops in and out at semi regular intervals.
[EDIT] Oh, why the output=surface? That means you can't play around with scalers from what I can tell from the documentation.
[EDIT 2] Even tried various other sound card configurations, both in the dosbox config and for the game through setsound.exe, still no luck.
Scalers work just fine. I prefer hq2x or hq3x usually. But not for MOO1 and MOO2. It kinda makes the GUI harder to read.
No clue about your sound issue atm, sorry.
Setting "cycles=fixed 50000" helped in my case.
Don't do diddly squat here though. ;)
But thanks everyone for the advice. I'll muck around with it some more, or play soundless instead. Apart from the intro (which is irrelevant for the rest of the gameplay) and perhaps some ending sequence (don't recall if MOO2 had one), sound is not necessary for this game anyway.
TRY THIS:
Either increase or decrease your blocksize, I recommend decreasing it to start, maybe your sound is being delayed. If that makes it more crackle increase it, this may increase the delay between the action and sound but it could fix it.