Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I.e. you study (discover) not technologies as such, but levels: Physics 2, Computers 3.
If you have 12 science points, you can spread 2 over 6 science areas, or 6 over 2 areas. Combine.
Acquiring New Technology: Technology can be acquired in several
ways: resource points spent on technology research, stealing technology from
other races, exchanging technology with other races, or finding remnants of
technology from conquered enemy planets
Thanks for the reply but I'm still confused. Where do I find physics and science points ? What does "reaching that cost by filling up" mean exactly ?
For example If I have a planet producing 500 research points every year, and lets say I invest in construction for an Improved Industrial Tech, which costs 1000 research points, after 2 years, my research points are fully invested in construction and I gain a percentage for unlocking the Industrial tech, so now the more research points I keep investing in it, the more the percentage goes up. Is that how it works or am I still getting this wrong lol ?
And when you say "Science points" you're talking about research points/RP right ?
Thanks for clarifying