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Zgłoś problem z tłumaczeniem
snd_iInterface
?
Like this:
it's 0 for WaveOut, 1 for plain DirectSound , 2 for EAX.
Alternatively, it may be that it switched to a wrong audio device (if you have multiple). The cvar for that is snd_iDevice
IIRC, I think those both might require restarting the game to change it, not sure.
If that doesn't help, please type this:
SoundInfo()
and then post the resulting log here.
soundinfo();
<command>(1): Identifier 'soundinfo' is not declared
soundinfo();
<command>(1): Expression cannot be printed
But heres the rest of my log.
--- Serious Engine Startup ---
SeriousEngine Build: 10000.5
Executable: E:\Program Files (x86)\Steam\steamapps\common\Serious Sam Classic The First Encounter\Bin\SeriousSam.exe
Assumed engine directory: E:\Program Files (x86)\Steam\steamapps\common\Serious Sam Classic The First Encounter\
Examining underlying OS...
Type: WinNT
Version: 6.1, build 7601
Misc: Service Pack 1
Detecting CPU...
Vendor: GenuineIntel
Type: 0, Family: 6, Model: 10, Stepping: 9
MMX : Yes
CMOV: Yes
Clock: 3605MHz
Global memory status...
Physical memory used: 0/4095MB
Page file used: 0/4095MB
Virtual memory used: 103/2047MB
Memory load: 13%
Process working set: 0MB-1MB
Cannot load variable from 'DefaultMod.txt':
Cannot open file `E:\Program Files (x86)\Steam\steamapps\common\Serious Sam Classic The First Encounter\DefaultMod.txt' (No such file or directory) ()
Current mod: <none>
Cannot load variable from 'ModExt.txt':
Cannot open file `E:\Program Files (x86)\Steam\steamapps\common\Serious Sam Classic The First Encounter\ModExt.txt' (No such file or directory) ()
Loading group files...
E:\Program Files (x86)\Steam\steamapps\common\Serious Sam Classic The First Encounter\1_04_patch.gro: 1 files
E:\Program Files (x86)\Steam\steamapps\common\Serious Sam Classic The First Encounter\1_00c_scripts.gro: 28 files
E:\Program Files (x86)\Steam\steamapps\common\Serious Sam Classic The First Encounter\1_00c_Logo.gro: 1 files
E:\Program Files (x86)\Steam\steamapps\common\Serious Sam Classic The First Encounter\1_00c.gro: 2267 files
E:\Program Files (x86)\Steam\steamapps\common\Serious Sam Classic The First Encounter\1_00_music.gro: 55 files
E:\Program Files (x86)\Steam\steamapps\common\Serious Sam Classic The First Encounter\1_00_ExtraTools.gro: 58 files
Detecting input devices...
joysticks found: 16
joysticks allowed: 8
joy 1: error 0x000000a5
joy 2: error 0x000000a5
joy 3: error 0x000000a5
joy 4: error 0x000000a5
joy 5: error 0x000000a5
joy 6: error 0x000000a5
joy 7: error 0x000000a5
joy 8: error 0x000000a5
Desktop settings...
Color Depth: 32bit
Screen: 1920x1080
Virtual screen: 3840x1080
Monitors directly reported: 2
Current display: 'cdd' version 1025 - 1920x1080x32
Initializing sound...
vorbisfile.dll loaded, ogg playing enabled
MPX playing disabled: Cannot load amp11lib.dll.
Detected devices: 1
device 0: Headset Earphone (Razer Kraken
ver: 264, id: 65535.65535
form: 0x000fffff, ch: 2, support: 0x00000024
IFeel mouse not found.
Command line: ''
joysticks found: 16
joysticks allowed: 8
joy 1: error 0x000000a5
joy 2: error 0x000000a5
joy 3: error 0x000000a5
joy 4: error 0x000000a5
joy 5: error 0x000000a5
joy 6: error 0x000000a5
joy 7: error 0x000000a5
joy 8: error 0x000000a5
Loading game library 'E:\Program Files (x86)\Steam\steamapps\common\Serious Sam Classic The First Encounter\Bin\Game.dll'...
Cannot load variable from 'Data\Var\ModName.var':
Cannot open file `E:\Program Files (x86)\Steam\steamapps\common\Serious Sam Classic The First Encounter\Data\Var\ModName.var' (No such file or directory) ()
Serious Sam version: v1.05
Active mod: - T H E F I R S T E N C O U N T E R -
Reading levels directory...
file 'Levels\01_Hatshepsut.wld' : 'Hatshepsut' spawn=0x0005000f
file 'Levels\02_SandCanyon.wld' : 'Sand Canyon' spawn=0x0005000f
file 'Levels\03_TombOfRamses.wld' : 'Tomb Of Ramses' spawn=0x0005000f
file 'Levels\04_ValleyOfTheKings.wld' : 'Valley Of The Kings' spawn=0x0005000f
file 'Levels\05_MoonMountains.wld' : 'Moon Mountains' spawn=0x0005000f
file 'Levels\06_Oasis.wld' : 'Oasis' spawn=0x0005000f
file 'Levels\07_Dunes.wld' : 'Dunes' spawn=0x0005000f
file 'Levels\08_Suburbs.wld' : 'Suburbs' spawn=0x0005000f
file 'Levels\09_Sewers.wld' : 'Sewers' spawn=0x0005000f
file 'Levels\10_Metropolis.wld' : 'Metropolis' spawn=0x0005000f
file 'Levels\11_AlleyOfSphinxes.wld' : 'Alley Of The Sphinxes' spawn=0x0005000f
file 'Levels\12_Karnak.wld' : 'Karnak' spawn=0x0005000f
file 'Levels\13_Luxor.wld' : 'Luxor' spawn=0x0005000f
file 'Levels\14_SacredYards.wld' : 'Sacred Yards' spawn=0x0005000f
file 'Levels\15_TheGreatPyramid.wld' : 'The Great Pyramid' spawn=0x0005000f
file 'Levels\Deathmatch\DesertTemple.wld' : 'Desert Temple' spawn=0x000201ff
file 'Levels\Intro.wld' : 'Intro and Flyover' spawn=0x00000000
file 'Levels\KarnakDemo.wld' : 'Karnak Demo' spawn=0x00050000
file 'Levels\TechTest.wld' : 'Technology Test Level' spawn=0x00010000
Reading demos directory...
Demos\auto-demo0001.dem
Demos\auto-demo0002.dem
Demos\auto-demo0003.dem
Demos\auto-demoMP0001.dem
Demos\auto-demoMP0002.dem
Levels\Intro.wld
* START NEW DISPLAY MODE ...
Starting display mode: 1280x720xdesktop (window)
CDS: mode reset to original desktop settings
Pixel Format Description:
Number: 9 (TYPE_RGBA)
Flags: DRAW_TO_WINDOW SUPPORT_OPENGL DOUBLEBUFFER SWAP_EXCHANGE
Color bits: 32 (8:8:8:0)
Depth bits: 24 (0 for stencil)
* OpenGL context created: *----------------------------------
(NVIDIA Corporation, GeForce GTX 980 Ti/PCIe/SSE2, 4.5.0 NVIDIA 361.91)
All textures reloaded.
Automatic 3D-board preferences adjustment...
Detected: NVIDIA Corporation - GeForce GTX 980 Ti/PCIe/SSE2 - 4.5.0 NVIDIA 361.91
Matching: *GeForce*2* (nVidia GeForce2)
Similar to last, keeping same preferences.
Starting session: 'Levels\Intro.wld'
level: 'Levels\Intro.wld'
spawnflags: 0008ffff
max players: 1
waiting: 0
network is off
started.
Adding player: '^oSerious Sam^r'
done.
stopping game.
Cannot play demo: User break!
Starting session: 'Levels\01_Hatshepsut.wld'
level: 'Levels\01_Hatshepsut.wld'
spawnflags: 00010001
max players: 1
waiting: 0
network is off
started.
Adding player: '^oSerious Sam^r'
done.