Liftoff

Liftoff

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Problem with physics
In Liftoff 1.4.0 version there is a problem with physics, when the propeller breaks, the quadcopter starts mowing towards the broken propeller, but if you do flips or rolls, this does not happen.
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Tomodaore Nov 8, 2021 @ 2:15am 
Hey Life_is_FPV!

Originally posted by Live_is_FPV:
when the propeller breaks, the quadcopter starts mowing towards the broken propeller

This is intentional. It's not a behaviour that's been explicitly scripted: the idea is that a propeller that is damaged / broken can produce less thrust. This creates an imbalance, and it's the PID controller duty to "deal with it". Although, when the damage is too big, it creates oscillations and the drifting you experienced.

Originally posted by Live_is_FPV:
but if you do flips or rolls, this does not happen.
This part makes sense. Let's take roll, you can see it as being produced by a difference in rotation speed between the 2 left propellers and the 2 right propellers. Let's say 1 of your right propellers is broken, the flight controller (PID controller + mixing logic) will have the other right controller spin faster to compensate. (This is a simplified explanation, mixing has to happen on roll, pitch and yaw at the same time, but this explanation gives an idea of how the underlying system operates)

Now, during testing, it seemed that most drones (it gets trickier for low powered ones) can fly with a (very) damaged propeller, although 2 broken propellers is where you start loosing degrees of freedom and essentially cannot fly well.
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