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Zgłoś problem z tłumaczeniem
Joystick Tester recognizes it as PPM and updates the values when I move the controls.
I don't know if calibration is working in Liftoff or if there is a timeout that ends it. (Maybe displaying the raw values would help debugging). When asked to move the throttle it doesn't recognize any input.
You mention that if you select Taranis you can get Throttle Pitch and Roll working. What you could do is check the Player.xml file. Around line 11 it should say something like this:
<axisYaw>Joy1Axis4</axisYaw>
You could change the Axis manually to a new number (eg. Joy1Axis5). I can't say what number the yaw axis will have on your remote, so you might have to try some.
It's a dirty workaround, but you might be able to fly this way.
Brief explanation of what I think could be the issue:
All axis on a controller have a number assigned to them. These numbers correspond to the joysticks, triggers, switches, etc. Sadly there is no standard as to what the numbering should be. Normally when you calibrate, we check for movement of an axis and store the correct number.
In this case however it seems like one axis of the controller is sending out a fluctuating signal which makes it look like it is constantly moving wildly. As soon as you try to calibrate, and the prompt to move a stick appears, this moving signal is detected. This maps the controls wrongly.
By manually setting the correct axis, you can avoid the interference.