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Our flight and physics engineer that designed the built-in Liftoff flight controller was not convinced that the actual physical effect of propwash was as strong as a vortex effect as it is a flight controller being pushed to the extremes for a very brief moment in time to compensate the momentary forces. With the flight controller introduced in Liftoff 1.3.0, it automatically adjusts the PID controller settings to compensate perfectly for any target overshoots. Before this updated flight controller, it was required to PID tune the drone setup yourself, and many well tuned drones experienced a convincing propwash effect due to it being near-perfect. Once we ran the auto-tuner in the background, this effect disappeared because it compensates perfectly.
So that's why we've made it an artificial effect that people can turn on/off which applies an artificial effect on the drone, which approaches what it was before.
As to the default value, with regards to the text above, there's no good or bad value as it would've depended on how well the drone setup would've been tuned manually. And I guess it was a bit of a cheek in tongue to that 42 is the answer to everything. :)
Building a simulator involves two challenges: understanding the phenomena at play and attempting to simulate or reproduce them accurately. Simply acknowledging phenomena like propwash isn't enough; it's about comprehending their underlying mechanisms. Many real-world effects, like propwash, seem straightforward initially but are in fact complex engineering puzzles to solve.