Liftoff

Liftoff

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Exponential throttle?
Trying out liftoff after a bit of time in DRL and Velocidrone but the throttle feels completely wrong.

I'm using a TX16s and the throttle feels exponential even on the calibration screen.
Here is an example on the calibration screen: https://cln.sh/fB2iuk
Note the amount of travel in the drone at 0-50% vs 50-100%.

In game I need to get the throttle to 60-70% before drones will lift off (even the 300g ones) which only gives me about 4mm of usable travel!

I tried adjusting FC settings to make the quad have a linear curve but it didn't make a difference.

I've no curves on my radio.

Anyone know what's up?
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Showing 1-6 of 6 comments
𝙃𝘼𝙇𝙊 May 6, 2022 @ 12:19pm 
I'm still a noob pilot but I can at least make it around most tracks in DRL and Velocidrone. Was really looking forward to flying JBs yard and trying out 3D mode but if I can't figure out what's up I think I'll be refunding because it's unflyable :'(
EightOneGulf May 8, 2022 @ 6:45am 
Can you check what is happening when you open the "Game Controllers" settings in Windows? Do you see the same behaviour happening there as well?
𝙃𝘼𝙇𝙊 May 8, 2022 @ 2:16pm 
I'm using OSX but using an app called controllers lite to see the raw input values, no, the input is linear.

The position of the sticks in the screen recording is accurate.

This is why I figure it's something in liftoff... the stick position in liftoff is correct but how it is being applied to the drone doesn't feel right.

This is also not something I observe in Velocidrone, DRL nor with my Tinyhawk quad and I use the same model for all of them on the radio.
EightOneGulf May 9, 2022 @ 10:01am 
Ah I now see what you mean. I've checked the controls, and I see the same behaviour in the controls screen here as well; small amount of movement on the 0-50% range, and about double the movement on the 50-100% range.

About what this means for the ingame flight charasteristics I'm not really sure.
Seems most of the prefab models I've tried get airborne at about 40%. They do fly relatively 'natural' to me compared to flying a real quad.
The only settings I can think of which influences this are the Throttle Midpoint (increase this) and the Throttle Exponent ( also increase this ), in the FlightController settings.

By default this is a linear curve.
I tried adjusting FC settings to make the quad have a linear curve but it didn't make a difference.
I'm asuming you straightened the Pitch/Yaw/Roll curve, but this should not impact throttle response.
𝙃𝘼𝙇𝙊 May 9, 2022 @ 5:23pm 
Aha; I've never messed with the throttle midpoint before. Setting that to around 70 and expo to around 35 I'm able to fly about as badly as I do in the other sims :D

Thanks EightOneGulf 🙇‍♂️
EightOneGulf May 12, 2022 @ 11:06pm 
No problem, glad I could help :)
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Date Posted: May 6, 2022 @ 12:07pm
Posts: 6