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In the input calibration screen, you can set the zero-point throttle a little higher so that you have a more easy playing field for the throttle.
And lastly, you can play around with some components for your drone in the workbench: select a different (less powerful) battery, change the propellers, ...
Also the default yaw rate is way too slow. It makes it tough to be able to compensate for a tight turn fast enough. I doubled the rate which is the same as my real vortex.
P.S. It would be nice if the devs added some more total beginner friendly race.
i.e. a newbie friendly track:
http://steamcommunity.com/sharedfiles/filedetails/?id=773755186&searchtext=
Have you tried the tutorial tracks btw? while they don't have race functionality, they are good places to start at.
Adding a bigger gate than the ones featured now is a start..
Check the map (for gate sizes) which I linked above that was the first map I could finish when I started.
I don't think there is a need for alot of total beginner maps, but one or two would help the newbies, to get the hang of it. After a few hours training the normal gates are fine.
"After a few hours training the normal gates are fine."
I would recommend practicing in Autumn Fields race first, as the track is just around the field.
However we are definitely interested in adding more content and features for beginners, so I'm very interested to hear your ideas. What type if track would you be interested in? :)
Up to the size of a small field goal gate. Should be wide enough to attach poles on the gate. All the major event stages are great including featured Dubai, but i always felt the need of wider space in terms of horizont, something like the Hawaii race or similar where you can max out speed and keep it straight for a few seconds before geting techincal.