EARTH DEFENSE FORCE 4.1 The Shadow of New Despair

EARTH DEFENSE FORCE 4.1 The Shadow of New Despair

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DDD Aug 3, 2016 @ 7:21pm
Cant use weapons due to weapon limit?
I dont know what happened unless there was a patch I missed but I'm unable to change my weapon limit settings now which has locked out all of my weapons in multiplayer. I know your supposed to reach a certain level before being able to change it but im only on mission 8 and cant use anything higher than lvl 2 for some reason. Is there a setting I missed? My highest lvl weapon is 19.

To clarify yesterday I could use my lvl 12-19 weapons in multiplayer. Now I cant use anything higher than lvl 1. Both times I have been hosting.

I did not have this issue yesterday the only thing I did different was play one mission of split screen.
Last edited by DDD; Aug 3, 2016 @ 7:26pm
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Showing 1-8 of 8 comments
Kashra Fall Aug 3, 2016 @ 7:28pm 
Switch your difficulty.
Last edited by Kashra Fall; Aug 3, 2016 @ 7:29pm
DDD Aug 3, 2016 @ 7:40pm 
Thanks
Fate (-{SoH}-) Aug 3, 2016 @ 10:34pm 
On normal for the first 10 missions ur limited to lvl 2-4 weapons,
on hard 25-28,
on hardest 50-54,
inferno no limit.

To turn off weapon limits you need 70% complition.
That's defeating easy,normal,hard and half of hardest using air raider, wing diver, ranger and fencer.

That's 1,372 missions so prepare to no life it.
Scilya Aug 4, 2016 @ 5:06am 
dont see why you would want to play easy and switch off weapon limits though...
droggen Aug 4, 2016 @ 5:22am 
Originally posted by prissassigiri:
dont see why you would want to play easy and switch off weapon limits though...

Well being a god who can one shot everything is pretty boring but funny.
Fate (-{SoH}-) Aug 4, 2016 @ 5:42am 
Some people like to switch off the weapon limit for easy because they hate easy and just wanna get it's completion out of the way.
DDD Aug 4, 2016 @ 6:55am 
Originally posted by Fate (-{SoH}-):
On normal for the first 10 missions ur limited to lvl 2-4 weapons,
on hard 25-28,
on hardest 50-54,
inferno no limit.

To turn off weapon limits you need 70% complition.
That's defeating easy,normal,hard and half of hardest using air raider, wing diver, ranger and fencer.

That's 1,372 missions so prepare to no life it.


Thanks for that info. I've actually been trudging through hard solo hence why my weapons are so high but mission 8 is ridiculous at my level so I wanted to drop it to normal but I'm ♥♥♥♥♥♥ due to no weapons. So I guess I have to grind. The system is flawed imo because you kind of get punished for playing at a higher difficulty if you eventually hit a wall.
ImHelping Aug 4, 2016 @ 7:17am 
I just spent a while on hard helping out people who were not as far along (Air raiders with 300 health, Fencers without even 1,000 health yet! While I was getting capped to "Only" nearly 2k).

If you have the full spread of a weapons collection you are still quite beefy even with the caps. "A Trap" took the most tries until I manned up and brough a reverser and let the fencers (and one fencer switching to acid Ranger) with half my capped health value get **** done.

After that, Giant Robots (Which bumped up the cap to lv 31 weapons. Hello, Cascade 2 launcher!) was a theraputic cakewalk for all of us where the fencers cleaned house on one side, and me and the other ranged cleaned up on the other.

With their mere level 20 to 25 tops weaponry by comparison and half of what my health was even after I got it capped down. An small army of hectors is nothing compared to in your face spiders (It always seems to be liberal helpings of SPIDERS that is the difficulty spike indicator, on any level and any difficulty. Could I fight three argos at once instead please?)

Really, the only time the weapons cap is ever a problem is if you were skipping around difficulties so you've got a big hole where the current caps are. Like if you played a ton of hard and try to drop down to normal after you played nothing but Hard, Whoops all of your weaponry is level 10 and up when it's capped to 4ish!

Originally posted by DDD:
I wanted to drop it to normal but I'm ♥♥♥♥♥♥ due to no weapons. So I guess I have to grind. The system is flawed imo because you kind of get punished for playing at a higher difficulty if you eventually hit a wall.
Case in point. He should be completly tricked out, but he has, apparently no relevant weapons for Normal difficulty.

The system is great, because it lets us shortcut to higher firepower if we want it. The flaw is that you skipped over a tier of firepower in favor of ONLY shortcutting.

If you have plenty of hardmode weapons, then swing by some normal levels solo (the weapons carry across) and murder them with your higher tier weaponry to fill out your collection.

Something between mission #23 and #29 should do it to get you started on level 1-7ish weapons, before passing when lv 1 stuff stops dropping.

http://weapon.edf.jpn.com/4-1/?p=r

There is an english toggle, and the "view spawn mission info" will switch it to a drops by level/difficulty chart.

Backfill is thankfully the easy part. You have the advantage, and there is a smaller drops list to work through.

The real ball buster is trying to get bigger "Doesn't drop in Hard" Hardest and Inferno grade weapons.
Last edited by ImHelping; Aug 4, 2016 @ 7:33am
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Date Posted: Aug 3, 2016 @ 7:21pm
Posts: 8