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Because dragons tend to divebomb into the ground, the hammer wille also be very good at destroying green and yellow dragons. Red ones will need some more coercing, but you can pick them off when you're done with everything else.
For the Ranger, Sparrow Shot will hit dragons pretty good if they're close, but due to how open the area is, their best option is to find a place to stand where the dragons will get aggro on other AIs or the Fencer rather than them and blow them up by the dozens using rockets or grenades.
I've been very close, only to get killed by the final 2 red dragons left in the stage in a stupid attempt to collect items, so the theory is sound. I'll try to get it done today, and to have it recorded when I do so.
The two most helpful things I've done for my survival have been a technique and a strategy.
The technique: With javelin catapult and finest hammer, dash a wide circle around most of the enemy forces and use the map to aim for where the enemies are thickest. This'll kill the most enemies the quickest with the lowest risk to yourself. Sometimes there's just way too much fire on you and in that case you need to dash/attack your way out of there and find a new pattern. Attack your way into health packs when your health is below 3/4.
The strategy: Be in the frontline and fight everything by yourself for the first two waves, so that all the AI soldiers will survive. You'll need them in the final wave. Before the final wave starts, recruit everyone and get them down from the mountain top. Find a point with a lot of walls nearby so that you force the dragons to land. Somewhere around where the first fight happens is good because there's going to be a lot of leftover health drops.
https://www.youtube.com/watch?v=v7zGw8tGbuA
I think the key points for my survival were:
- Standing semi-close to the AIs in second wave so they can deal with a fair bit of the dragons.
- All the AIs saved from the previous waves and led down the cliff pulling the brunt of the aggro.
- The cliffside mostly forcing dragons to approach from the ground
- Double hammers instead of Hammer + Catapult. There's simply too much crap you need to kill fast and tank damage of.
- Getting snagged by red ants. A single red ant will do far less damage than a hundred spiders and dragons. From the jaws of the ants you can clear the spiders.
- Getting a few health drops and managing to claw your way to them.
- Killing every last yellow dragon with the hammers. Don't even think about switching weapons until you're down to the last 2 red dragons.
- Constantly attacking even when you're not charged just for the defence boost.
- Falling through the ground kind of helped? I didn't intend to, and wouldn't rely on it.
I barely pulled through, but if your Ranger can help from a safe distance to bring down as many dragons as possible (I recommend AF99-ST + MEX-5 Emerald, but Lysander Z, Hercules, Five-Card XB, Stingray MF are all good choices), I believe you should have much less trouble than me. They could also assist at close range with AF100/A good shotgun + Reverse Bomber. Fire it in the ground close to both of you for an instant 3k health boost.
If you still have trouble, getting another 1k hit points should be all that's needed to make a difference.
Which you won't, because by the time the spinning is done the flames will have pushed you to the other end of the map.
12k damage vs 1750. Mine kills bee hives and any other thing around. Try using Finest in online missions, and you'll be dead or there all day on one mission. Try it on 96 when the mutants come out on inferno. I can solo any mission online with Fencer on inferno. Some really suck, but I've done it, even the most insane DLC missions. I just hit 300k armor on the PS4 version. Still can't get the PC version running for no apparent reason. I've got like 2000 hours on the PS4 version though (100% online main + both DLC), and completed the Japan disc offline in about 442 hours. I've met 3 other fencers on PS4 who all use Vulcan Hammers. The first to 100k was Vexor, and he's still the best Fencer in the game.