Serious Sam HD: The Second Encounter

Serious Sam HD: The Second Encounter

View Stats:
Nax Jul 13, 2016 @ 3:20pm
Serious Sam Cronology?
I always wanted to know the order of all Serious Sam, by now i know this order: SS3, First and Second, but what about SS2?, Next Encounter? and the rest? Can someone respond me? :steamsad:

Thanks :steamhappy:
< >
Showing 1-15 of 15 comments
Solais Jul 13, 2016 @ 4:34pm 
SS4 -> SS3 -> The First Encounter -> The Second Encounter -> SS2 Reboot

SS2 is no longer canon, as its style is too different, and its story makes no sense whatsoever; however, Croteam have revealed a few years ago that there are plans for remaking SS2 as a completely new game, the way it was intended to be.

Other non-CT made SS games are all spin-off and are non canon.
Mary Virgin Jul 13, 2016 @ 4:38pm 
Originally posted by Solais:
SS4 -> SS3 -> The First Encounter -> The Second Encounter -> SS2 Reboot

SS2 is no longer canon, as its style is too different, and its story makes no sense whatsoever; however, Croteam have revealed a few years ago that there are plans for remaking SS2 as a completely new game, the way it was intended to be.

Other non-CT made SS games are all spin-off and are non canon.

Actually the SS2 story makes sense and isn't senseless if you can accept the humor and non-canon story arc. Its to be seen as a glorifed cartoon Serious Sam meets Tom & Jerry and even then the weapons, worlds and Bosses were awesome fun. That secret Zombie gay wedding was hilarious I laughed out loudest spilling tea all over keyboard when in end it is revealed that the 3 Guardians had a whole production line of medallions, and they had send Sam all over the universe to retrieve just 1 of it easily replacable. LOL. If you can accept tiny thumb sized Reploids making smart cracks as secrets or those sized tiny werebulls knocking you off, or oversized brained Devs walking around and flying crates into spaceships as serious, you can accept the exagerations of similar concepts in SS2 more easily.
Last edited by Mary Virgin; Nov 13, 2020 @ 1:37am
Nax Jul 13, 2016 @ 4:48pm 
Originally posted by Solais:
SS4 -> SS3 -> The First Encounter -> The Second Encounter -> SS2 Reboot

SS2 is no longer canon, as its style is too different, and its story makes no sense whatsoever; however, Croteam have revealed a few years ago that there are plans for remaking SS2 as a completely new game, the way it was intended to be.

Other non-CT made SS games are all spin-off and are non canon.


Oh okay thanks for the information !!!! :steamhappy: :steamhappy:
Solais Jul 13, 2016 @ 11:49pm 
Mary Virgin: Many of what you described in the previous games were secrets, though. Not the main focus.

Oh yeah, I forgot one more thing from the Chronology:

[SSVR] -> SS4 -> SS3 -> The First Encounter -> The Second Encounter -> SS2 Reboot

VR is before SS4, but it's not a "main story", more like a "slice" from the early period of the war.
Mary Virgin Jul 14, 2016 @ 1:06am 
Originally posted by Solais:
Mary Virgin: Many of what you described in the previous games were secrets, though. Not the main focus.

Oh yeah, I forgot one more thing from the Chronology:

[SSVR] -> SS4 -> SS3 -> The First Encounter -> The Second Encounter -> SS2 Reboot

VR is before SS4, but it's not a "main story", more like a "slice" from the early period of the war.

Tiny werebulls were part of attack in Towers of Babylon in TSE in the elevator basement. The flying crate crashed in cutscene and is quite lying in an open area as a wreck. Not strictly exactly secrets.
Last edited by Mary Virgin; Jul 14, 2016 @ 7:26am
AlenL Jul 14, 2016 @ 10:16am 
That's where TSE started to lean in the way that SS2 exaggerated later. Not saying that it's a bad approach. Many people love it. It's just different than the original approach that TFE started.
Nax Jul 14, 2016 @ 12:12pm 
Ok, thanks for all your replies ! :steamhappy:
Mary Virgin Jul 14, 2016 @ 3:38pm 
Originally posted by AlenL:
That's where TSE started to lean in the way that SS2 exaggerated later. Not saying that it's a bad approach. Many people love it. It's just different than the original approach that TFE started.
First time I see you speaking up on it. Thanks. What really killed SS2 badly was the rushed release and those huge gaping bugs [losing secrets in swamps on quicksaves. Losing profiles and saves on game crash etc]. The battlemodes were fun and I was hoping SS3 would have some of those. Like turret guns, vehicles with guns, shuttles and choppers with guns etc.
Last edited by Mary Virgin; Jul 15, 2016 @ 4:22am
Solais Jul 15, 2016 @ 1:56am 
A sort of "theory" I always advocated is that SS2 is actually part of a -different continuity-; that started with SS1 Xbox version, which gave Sam the SS2 look, and also the same style cutscenes. Next Encounter also uses the same style, and while Serious Sam Double D uses an artstyle more similar to SS1, its humor is definitely more SS2. Not to mention, that it references concepts from SS2.

Considering that SS1 Xbox and SSNE were both console releases, SS2 was released on Xbox first (the only game in the main series to do so) and SSDD also was released on X360 first, I named this other continuity as the "Console Continuity", which goes like this:

Serious Sam Xbox -> Serious Sam 2 -> Serious Sam Double D XXL -> The Next Encounter

Reason for the last two: In SSDD, it is said that Sam defeated Mental and returned to his own time and took some vacation and Nettie's memory was wiped. Then trouble happened again, and turns out that Sam didn't kill Mental, just seemed so, and he just went on a vacation he really needed. This actually somewhat corresponds with the ending of SS2, where everyone celebrated that Mental is dead, but only Sam knew otherwise.
And in Next Encounter, Sam is already back on Earth and is taking new missions to the past, everyone fully aware that Mental is still alive.

It would be interesting if this continuity was, well, continued as well. Maybe it could be used by other spinoffs.
Last edited by Solais; Jul 15, 2016 @ 2:17am
DaddyWesker Nov 12, 2020 @ 11:16pm 
Originally posted by Solais:
SS4 -> SS3 -> The First Encounter -> The Second Encounter -> SS2 Reboot

SS2 is no longer canon, as its style is too different, and its story makes no sense whatsoever; however, Croteam have revealed a few years ago that there are plans for remaking SS2 as a completely new game, the way it was intended to be.

Other non-CT made SS games are all spin-off and are non canon.


Well, i know it's kinda necroposting, but still. Since this message is the one which started this rumour, then i have to ask if this info was officially approved by Croteam? I'm kinda tired of this rumour to be spread across the Internet. And when i'm asking for proofs, i'm getting link on those words. But nothing from official Croteam pages.
Mary Virgin Nov 13, 2020 @ 1:34am 
SS2 Reboot wont even be called SS2 in anyway likely. If its a new game it isn't SS2 in anyway. Ideally they should re-make SS2 fixing the shortcomings and deviations, then work on SS5 a proper sequel. Remaking it to an entirely new game makes even less sense since then any new game would be technically SS5.
Last edited by Mary Virgin; Nov 13, 2020 @ 3:28am
Mary Virgin Nov 13, 2020 @ 1:39am 
Originally posted by Solais:
Mary Virgin: Many of what you described in the previous games were secrets, though. Not the main focus.

Oh yeah, I forgot one more thing from the Chronology:

[SSVR] -> SS4 -> SS3 -> The First Encounter -> The Second Encounter -> SS2 Reboot

VR is before SS4, but it's not a "main story", more like a "slice" from the early period of the war.
The intro Cutscene in original TSE Classic had Developer Crates trying to catch up to spaceship and crashing it. How is that not absurd? Or those telephone booths scattered across maps in the campaign in medieval times? What technology made it work and connect to space? Nothing in SS2 is absurd if one goes beyond TFE into TSE. LOL.
Last edited by Mary Virgin; Nov 13, 2020 @ 1:41am
DaddyWesker Nov 13, 2020 @ 3:19am 
Originally posted by Mary Virgin:
SS2 Reboot wont even be called SS2 in anyway likely. If its a new game it isn't SS2 in anyway. Ideally they should re-make SS fixing the shortcomings and deviations, then work on SS a proper sequel.

Well, we don't know that since all this stuff about "Croteam don't like SS" and "SS2 is not canonical" is nothing more thatn a rumour and someone's idea.
Here are two screenshots
https://sun9-53.userapi.com/jBbWH68f9cnjfSAwabIj3j_SHJRQtYE1gYKQFA/0L1UzCQa4D8.jpg
https://sun9-4.userapi.com/1CWdqxDEl00Tzp73PkC9cN53HsryCvo_mGOyjQ/RssA5R7TydA.jpg
I don't know how to put them with preview, so sorry about that. Still, you can copypaste them into browser and take a look
Last edited by DaddyWesker; Nov 13, 2020 @ 3:20am
Mary Virgin Nov 13, 2020 @ 3:28am 
Originally posted by DaddyWesker:
Originally posted by Mary Virgin:
SS2 Reboot wont even be called SS2 in anyway likely. If its a new game it isn't SS2 in anyway. Ideally they should re-make SS fixing the shortcomings and deviations, then work on SS a proper sequel.

Well, we don't know that since all this stuff about "Croteam don't like SS" and "SS2 is not canonical" is nothing more thatn a rumour and someone's idea.
Here are two screenshots
https://sun9-53.userapi.com/jBbWH68f9cnjfSAwabIj3j_SHJRQtYE1gYKQFA/0L1UzCQa4D8.jpg
https://sun9-4.userapi.com/1CWdqxDEl00Tzp73PkC9cN53HsryCvo_mGOyjQ/RssA5R7TydA.jpg
I don't know how to put them with preview, so sorry about that. Still, you can copypaste them into browser and take a look
I also dont believe Croteam dislikes SS2. The game was a compromised rushed release forced by Take2. I doubt they made anything they had no interest in. Sorry in my post Nums Lock was off numbers didn't type so corrected post.

SS2 Reboot wont even be called SS2 in anyway likely. If its a new game it isn't SS2 in anyway. Ideally they should re-make SS2 fixing the shortcomings and deviations, then work on SS5 a proper sequel. They should patch it make it bit more HD and add what they intended to be there and be done. Remaking it to an entirely new game makes even less sense since then any new game would be technically SS5.
Last edited by Mary Virgin; Nov 13, 2020 @ 5:43am
DaddyWesker Nov 13, 2020 @ 3:33am 
Originally posted by Mary Virgin:
Originally posted by DaddyWesker:

Well, we don't know that since all this stuff about "Croteam don't like SS" and "SS2 is not canonical" is nothing more thatn a rumour and someone's idea.
Here are two screenshots
https://sun9-53.userapi.com/jBbWH68f9cnjfSAwabIj3j_SHJRQtYE1gYKQFA/0L1UzCQa4D8.jpg
https://sun9-4.userapi.com/1CWdqxDEl00Tzp73PkC9cN53HsryCvo_mGOyjQ/RssA5R7TydA.jpg
I don't know how to put them with preview, so sorry about that. Still, you can copypaste them into browser and take a look
I also dont believe Croteam dislikes SS2. The game was a compromised rushed release forced by Take2. I doubt they made anything they had no interest in. Sorry in my post Nums Lockw as off numbers didnt type so corrected post.

SS2 Reboot wont even be called SS2 in anyway likely. If its a new game it isn't SS2 in anyway. Ideally they should re-make SS2 fixing the shortcomings and deviations, then work on SS5 a proper sequel. They should patch it make it bit more HD and add what they intended to be there and be done. Remaking it to an entirely new game makes even less sense since then any new game would be technically SS5.

Well, HD-remaster of SS2 would be really great. I love myself all those epic battlese there. Action and dynamics of SS2 way more intense than in SS3 (which is kinda boring, except last level)
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Jul 13, 2016 @ 3:20pm
Posts: 15