Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1.) First of all, while the project started out as Russian, it is actually a cross-community international project now.
2.) I'm guessing that the version you played is the leaked "beta", which is nowhere near complete as any of the internal versions and got a lot of missing levels.
3.) Despite what you think, the Rome campaign in the United Campaign mod is the same as the one in the leaked version, so it's weird that you see different textures, when they are the same. Also it wasn't exactly shared with the creator of that mod because of "good terms", it's based on the same leaked beta you likely played.
4.) For some reason people have the idea that the China episode in the leaked version (and internally too) is less complete than the Rome episode. This is actually not true. The China episode was as "not detailed" in the original as here. Which is no wonder, as China itself is full of large open spaces, deserts and mountains with nothing much else. The China campaign in TNE HD was meant to convey this same "beauty of large scale mostly nothing" feeling. I think the mountain levels got it right.
5.) There are unfortunately many things you mentioned that can't be fixed with SSHD's engine, so currently, the project is waiting for SS4 and a way to port everything to it.
1, Wasn't aware of that, thanks for info
2, That is most likely truth too, got external link to it and was told it is "BETA", nothing else.
3, It has different settings, I will capture screenshots for comparision. And if I remember correctly, the creator of UC said that he thanks to you guys for sharing it with him, not sure now.
4, Alright, didn't think about that this way! :D It is great, but to me it just feels too..unrealistic, too..plastic, I am sorry for that opinion, but that was not a mistake of you, but the original game had it itself after all.
5, So after all it's gonna be remade for Serious Engine 4 and published as a SS4 mod? Kinda sad to hear that, it fits perfectly into SSHD line, and it feels wrong to me to make it a mod for newer installment, but I fully understand why it was put in that way. And to your first line that you see some misleading info, I noticed too, and I have some things to fix :D
Anyway, thank you much, for spreading light on the situation around this project, it is mod hidden deeply in my heart, TNE looked really promising to me, but I do not have any old console to play it, and I do not want to mess with emulators, I really do hope that you will catch Croteam's attention on it and gain their support!