Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm not sure that disarming makes any difference. Open Lock does scale off of AGI & LUK though. I believe it uses the character with the highest OL stat. So your future ninja is probably going to be the right one to have intuition (which gives +30 OL) as they will obtain the right stats to make good use of it. Some gear gives a bit of OL as well.
As best I can tell, each spot has a specific list of mobs that can show up and the treasure types are determined by the mob type.
Mom has low chests generally while Mo-Ice has a high chance for golden chests. That one is of course, obvious...
Since i farm MOF quite frequently, i made some observations. There are 2 ambush spots to the north, simple spots. They do spawn other kind of units then the spots on the brides and the chests do yield different loot. Chest Quality seems the same, so do the enchanments on the items (up to like +11 is common, 13 rare, 17 extremely rare).
IF you go down into the molton area, with all these fire tiles, the enemys do change a bit again. Some are shared with the other spots (Like the Giant+a bug or two) and others are unique to that area (Pharao bug and 3-7 poison bugs). They seem to have the same drops.
So what kind of drops you get seem to be bound to the ambush spot type (Fire area, nrmal spots and bridge spots) while the quality is more or less the same.
Can not say too much about Palace or Mausoleum of ice. Palace is annoying due to buffing and Ice is well... Mythril Golems just hit too hard. Have to take a look on the area with the Lizard guys...
But still, it might be just my interpretion of the RNG i've got.
Might be that its just the generall area not the ambush spots themself.