Phantom Brave PC

Phantom Brave PC

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davidb11 Jul 27, 2016 @ 7:01am
OH, Weird Dungeon, how do you work.
Seriously, my arms are hurting, here, so, I'm just wondering, are we certain you can get weird dungeons at a low level Dungeonmonk?
Or should I just work with the game and get him higher levels?
Because this is getting a bit weird, trying over and over to get a damn weird dungeon to spawn.
Accidentally buying dungeons is also embarassing.
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Showing 1-14 of 14 comments
Addol Jul 27, 2016 @ 7:04am 
Lower chance with low level monk at this point.
davidb11 Jul 27, 2016 @ 7:18am 
Ah. Okay. I misunderstood what other people had said about it. I'll level him up a bit more then.
Not the biggest important thing to do, but it beats the other way of doing it, which kill the bottlemail you first get 20 times. :)
Amagi Jul 27, 2016 @ 7:39am 
No rush in getting them in the beginning of the game, so take your time and get them later.
Fel Jul 27, 2016 @ 7:52am 
Well, my "technique" for making it less painful is to "roll" 5 dungeons or so every time I'm at the island, for a chance to get the "weird".
5 each times but 20-30 times as you progress makes you feel like it's way less, at least that mind trick works for me.
davidb11 Jul 27, 2016 @ 7:53am 
Ah. Okay. I could try that.
Addol Jul 27, 2016 @ 9:29am 
Originally posted by Amenomori:
No rush in getting them in the beginning of the game, so take your time and get them later.
Yeah, Bottlemails are pretty weak and early game your battles are mostly based on your phantom's base stats.

I'd say it's better to farm them when you need more than 1 Bottlemail.
ZirePhoenix Jul 27, 2016 @ 9:39am 
I got the Weird maps when my dungeonmonk is level 35. Probably earlier, but I don't have an exact number on when they appear, since Weird is already rare to begin with.
davidb11 Jul 27, 2016 @ 9:43am 
Bottlemails are weak, but they can become fairly strong, and they're damn helpful even early on for stealing items from stages.
Especially how fast they are.
TBC Jul 27, 2016 @ 10:02am 
By what I've seen, the weird dungeons only appear around level 20+
Albcatmastercat Jul 29, 2016 @ 5:22pm 
Originally posted by TBC:
By what I've seen, the weird dungeons only appear around level 20+
They started to spawn at 10 for me; I know I necro'ed it, BTW.
PS: I finally got one to generate (Woot o/).
Last edited by Albcatmastercat; Jul 29, 2016 @ 5:23pm
ShinkuTear Jul 29, 2016 @ 7:10pm 
Dungeon Monks can produce them at Level 1, but at something stupid, around 0.1% chance. Level 10 has around a 1% chance.
davidb11 Jul 29, 2016 @ 7:13pm 
Ah. I See. So, basically, to have a "Decent" chance, I need them well above level 10. :)
Albcatmastercat Jul 29, 2016 @ 7:23pm 
Don't forget to abuse "Return" for conveniency. You will NOT want to finish the Dungeon with 19 Bottles/Prinnies killed...
TBC Jul 29, 2016 @ 10:32pm 
Originally posted by Albcatmastercat:
Originally posted by TBC:
By what I've seen, the weird dungeons only appear around level 20+
They started to spawn at 10 for me; I know I necro'ed it, BTW.
PS: I finally got one to generate (Woot o/).
Awesomesauce! I'm glad that got worked out :D
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Showing 1-14 of 14 comments
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Date Posted: Jul 27, 2016 @ 7:01am
Posts: 14