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The reason why those specific titles were coupled with those items is to maximize the stat gains after all.
If all you want is making a really potent item, any good titles will do, but if you are really going for maxed out equipment, each percent can matter quite a bit in the amount of times you have to do things.
The book is slightly off with regards to equip %. To get past 5% more than the highest % material in that category, you need to fuse materials in powers of 2. I ended up fusing up to 128 skulls in plus up to 64 of rocks, dark weapons, and breads.
Part of the problem was that i was using a level 1900 fusionist which meant I needed a ton of extra mana with each fusion step. I eventually had to level her up to 5000+, which if I started that way, I could probably save 10 hours.
I still have to add skills to it and decide who’s going to use it, but otherwise it’s done.