Stronghold 2

Stronghold 2

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COWABUNGA Apr 28, 2020 @ 10:06am
YOUR BUILDINGS ARE ON FIRE
who the actual ♥♥♥♥ thought that was a good gameplay decision? There is only 1 way to combat it and that is by spam building wells. It adds no strategy to the game, and all that happens is you occasionally lose a building you have to manually replace, meanwhile the announcer repeats the same ♥♥♥♥♥♥♥ alert voice line. ????
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Showing 1-15 of 17 comments
aronallen010 Apr 28, 2020 @ 10:51am 
Well, building like, 2 are fine. Not really sure how your having a problem ?
COWABUNGA Apr 28, 2020 @ 12:03pm 
Originally posted by aronallen010:
Well, building like, 2 are fine. Not really sure how your having a problem ?
5 seconds into the third mission my stockhouse, homes, and my ox carts all caught on fire at the same time. Pure ♥♥♥♥♥♥♥ cancer. Also, can you read? it's the constant announcing that theres a fire that's also annoying.
aronallen010 Apr 28, 2020 @ 2:27pm 
Originally posted by ♥♥♥♥:
Originally posted by aronallen010:
Well, building like, 2 are fine. Not really sure how your having a problem ?
5 seconds into the third mission my stockhouse, homes, and my ox carts all caught on fire at the same time. Pure ♥♥♥♥♥♥♥ cancer. Also, can you read? it's the constant announcing that theres a fire that's also annoying.
I can read .-. I just' am not getting how your having such a problem with fire?
COWABUNGA Apr 28, 2020 @ 3:23pm 
Originally posted by aronallen010:
Originally posted by ♥♥♥♥:
5 seconds into the third mission my stockhouse, homes, and my ox carts all caught on fire at the same time. Pure ♥♥♥♥♥♥♥ cancer. Also, can you read? it's the constant announcing that theres a fire that's also annoying.
I can read .-. I just' am not getting how your having such a problem with fire?
Did I say I was having a big problem with fire? My issue is from a game design perspective it's a retarded, unfun decision. It's literally a random annoyance that pops up repeatedly that does nothing but waste your time. If you want to write a counter argument, go ahead. But this time actually read the point I'm making instead of making up assumptions that don't address the issue.
Rakso Apr 29, 2020 @ 12:26am 
You can also keep(was it 7 tiles I think?) distances between buildings?
And when you got no space simply try building those which are meant to be next to eachother in different moments of time. If the buildings are built connected vertically instead of diagonally first, the fire spreads 3 times slower.

The usual main problem is that the well workers aren't really immune to dying from the fire themselves.
Last edited by Rakso; Apr 29, 2020 @ 12:28am
SpaceDink Apr 29, 2020 @ 9:24pm 
idk sounds like youre having yourself a problem
COWABUNGA Apr 30, 2020 @ 2:45am 
Originally posted by SpaceDink:
idk sounds like youre having yourself a problem
This dude thinks the announcer spamming "YOUR BUILDINGS ARE ON FIRE" every couple minutes is a good gameplay decision OH NO NO NO...
Last edited by COWABUNGA; Apr 30, 2020 @ 2:45am
SpaceDink Apr 30, 2020 @ 3:45am 
did you just assume my gender? seriously??

how else would you know there are fires while you're busy doing other things??? the announcer has saved you
COWABUNGA Apr 30, 2020 @ 5:27am 
Originally posted by SpaceDink:
did you just assume my gender? seriously??

how else would you know there are fires while you're busy doing other things??? the announcer has saved you
JUST DONT MAKE FIRES HAPPEN EVERY COUPLE ♥♥♥♥♥♥♥♥ MINUTES. ITS ANNOYING, NOT DIFFICULT.
If memory serves... Is it not the mission that you are SUPPOSED to move tf out of your wooden castle before summer "arrives" and if not then everything and the sheeps mother lights on fire?
Because if so.... learn the damn game and listen to your objectives or perhaps you have a hard time listening to instructions and probably are not able to color in between the lines of a kids coloring book. If that is not the mission then I have no idea wtf you are on about getting spammed by alerts about fires when it literally never happened in my game plays.
Josh Robbins May 19, 2020 @ 8:37am 
@♥♥♥♥ I have the same problem.. I like aesthetics so having wells everywhere is awful.
For some reason it also pulls peasants away from other wells. This is awful.
Please just allow us to allocate 3 peasants to one well like it would've been like in real life.
Josh Robbins May 19, 2020 @ 8:39am 
Originally posted by SoT SpartanOfTruth:
Because if so.... learn the damn game and listen to your objectives or perhaps you have a hard time listening to instructions and probably are not able to color in between the lines of a kids coloring book. If that is not the mission then I have no idea wtf you are on about getting spammed by alerts about fires when it literally never happened in my game plays.
How can get stone when all of the stone quarries catch on fire?
Last edited by Josh Robbins; May 19, 2020 @ 8:39am
COWABUNGA May 19, 2020 @ 9:13am 
Originally posted by SoT SpartanOfTruth:
Because if so.... learn the damn game and listen to your objectives or perhaps you have a hard time listening to instructions and probably are not able to color in between the lines of a kids coloring book. If that is not the mission then I have no idea wtf you are on about getting spammed by alerts about fires when it literally never happened in my game plays.
The fires continue after that mission, genius. I was hoping they would go away once I moved on, but the very next mission just a few minutes into it 3 buildings were caught on fire. It was a ♥♥♥♥♥♥♥ joke.
Jergy Jun 3, 2020 @ 4:30pm 
The fires continue only one more time ( or two times, I don't remember now) after you moved to stone castle, after that you don't need any wells and you can focus on your next objective... Chill bro, you don't have to be mad, it's only a game.
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