Timber and Stone

Timber and Stone

DustBust Oct 29, 2015 @ 10:56am
Difficulty MOD & Additional Tools
I'm going to go ahead and post this and keep it towards the top, this seems like the biggest compliant for new people to this game. Not a fan of trapping myself in walls or being killed in the first 10 days from a pack of wolves lol theres ways to defend against this before you jump at me but this will help you explore the rest of what the game offers and balance off the attacks.

http://www.timberandstonegame.com/forum/viewtopic.php?f=22&t=6627
Last edited by DustBust; Oct 29, 2015 @ 6:37pm
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Showing 1-11 of 11 comments
Honorable_D Oct 29, 2015 @ 6:23pm 
Aye, this is very handy for those that want to tweak how the invasions work. :steamhappy:
MrFlipside Oct 29, 2015 @ 6:31pm 
I must admit, it is sometimes fun to just build a big, complex fortress in peaceful mode and then turn on invasions and see what I can throw at it.

This mod is great for that sort of thing :steamhappy:
DustBust Oct 29, 2015 @ 6:36pm 
Yep, I just tried it out finally, makes the game much much better, no micromanaging the villagers to military anymore.

Another nice way to use this mod is to play everything as you would normally and use the "Kill all Enemies" function in emergencies or even "Revive all Fallen" and play normal for those who consider this a cheat, use it as a emergency lol
cellF11 Nov 26, 2016 @ 5:41am 
Thank so much,those thread should be pinned...
DustBust Nov 26, 2016 @ 6:27am 
I know... its a great work around.
😒 Nov 26, 2016 @ 8:20am 
Originally posted by MrFlipside:
I must admit, it is sometimes fun to just build a big, complex fortress in peaceful mode and then turn on invasions and see what I can throw at it.

This mod is great for that sort of thing :steamhappy:

That's what I generally do. Build a sweet base with good military and towers etc than crank on mass invasions and see how long i last.
Mogg Nov 27, 2016 @ 2:44pm 
Let me just point out two things that should be obvious.
First is the player management. If you don't know how to manage your limited number of starting characters properly, and can't or are unwilling to learn and experiment, this game isn't for you in its current state. It gets stupid easy later on down the line when you obtain more people and build up your settlement, provided you use your head. Backwards when you think about it in game terms (difficulty scaling), but true a lot of starting projects in general. The hardest part is the initial struggle, until you learn the patterns and prepare ahead for possible shortcomings. The game, as it is right now, in a nutshell.


Second, and you are going to have heard this many times by many others, early access.
Right now, it has an amazing start, but the difficulty trails off to be trivial since content is lacking as well as only initial testing to see if things work is being done (at least when this game was still being updated). There really isn't much to this game as is... you can see everything available in the game by the time necromancers show up. Right now, the game encompasses you being able to withstand the initial hardships (not difficult at all).

Given this game hasn't seen an update in forever, refund and move onto something better to your level of capacity.
Last edited by Mogg; Nov 27, 2016 @ 2:49pm
DustBust Nov 27, 2016 @ 3:52pm 
So helpful Mogg... troll somewere else, this is just a useful mod to help new players out since yes, this game is no longer being worked on but it is still good.
Danty451 Aug 17, 2019 @ 12:31am 
Does the mod link work for anyone else? it seems to bring me to a timber and stone website, but with no downloads or anything.
Kortak Nov 8, 2019 @ 7:10pm 
Originally posted by Danty451:
Does the mod link work for anyone else? it seems to bring me to a timber and stone website, but with no downloads or anything.
There is no more timber and stone site..
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