Unfortunate Spacemen

Unfortunate Spacemen

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AgentFlea Feb 13, 2021 @ 11:14pm
Isn't Void Monster just the worst?
I'm not asking for balance or changes, I just think it's annoying and a lot of people I've seen agree.

Is that the general consensus?
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Showing 1-6 of 6 comments
K.I.M. Feb 14, 2021 @ 4:55am 
IMHO the problem is its 50% reduced egg cooldown. Breaks the mold of monster mutations too much and allows for too much horribleness unless you're running warden and/or nimble, and not many people do. Not to mention it's UNDOCUMENTED reeeeeeeee.
Last edited by K.I.M.; Feb 14, 2021 @ 10:55am
Sprucelass Feb 14, 2021 @ 10:15am 
For sure! All of it's passive abilities cancel each other out, the blink is extremely unreliable, and it's pretty much only used for the stun on transform ability. It's a crutch for bad Monsters.
Zag  [developer] Feb 15, 2021 @ 5:13pm 
It could probably use some further tweaking (and likely will get some.)
Punished Jeremy Feb 23, 2021 @ 6:01pm 
Originally posted by Sprucelass:
It's a crutch for bad Monsters.
drago967 Feb 24, 2021 @ 6:50am 
wait, void beast has a halved timer on it's egg? what?
Mr.Brink Feb 24, 2021 @ 12:55pm 
There are a few flaws that I can see with it. It seems that the only thing that keeps it viable is the stun. I think that with a few changes Void could be a fun option. I wish that I could see where I was going to land with the teleport(maybe have a blip when you activate it that shows you your destination.). Maybe even have a short one second stun around the teleport destination at the cost of a longer cool down. Secondly, I hardly use the egg for this perk. Maybe change it so that its remote activated? Laying one and leaving it doesn't seem to fit well with its function. You just end up stunning a player half way across the map, or just lurking around the egg waiting and wasting time.
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Showing 1-6 of 6 comments
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