Unfortunate Spacemen

Unfortunate Spacemen

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Mayor Ignaeon 11 ENE 2021 a las 6:52
Ghost noises are too reliable, and it hurts the tribunal
In the private games I've been doing, we've started to run into a problem: players recognising that when they hear a ghost noise or flickering lights when a player shows up it means that player is probably the monster. There's little the monster can do to play it off either, since it went from silence to paranormal activity.

This has been frustrating the monster's who prefer to play a more social deduction related strategy instead of deathmatching everyone.

Anyone else have thoughts on this?
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Mostrando 1-15 de 23 comentarios
Mayor Ignaeon 11 ENE 2021 a las 6:58 
Personally, I enjoy the concept behind making dead players create a sort of horror movie atmosphere to follow the monster, building tension for the inevitable attack. If these noises could come from other sources, or were on a delay and couldn't be used shortly before, during, or slightly after the tribunal it would remove the major issues. Maybe make it so instead of affecting an area ghost noises are instead heard by a player of the ghost's choosing so the monster can bluff hearing noises.
Nobody Important 11 ENE 2021 a las 9:37 
Start being a troll when you are a ghost. Spam when there is no monster nearby, spam when they ask: is x the monster? Start making the spacemen not trust the ghost noises.

or... come play in pubs, where I will be doing those things to make ghosts not be trusted as much.

Also, you could just like... not do that... thats a solution... you said that its a priivate game...
Última edición por Nobody Important; 11 ENE 2021 a las 9:38
PotRoastPiggy 11 ENE 2021 a las 10:17 
Publicado originalmente por Le Spy:
Start being a troll when you are a ghost. Spam when there is no monster nearby, spam when they ask: is x the monster? Start making the spacemen not trust the ghost noises.

or... come play in pubs, where I will be doing those things to make ghosts not be trusted as much.

Also, you could just like... not do that... thats a solution... you said that its a priivate game...
Lol true, I think it's balanced in public games
Shark-Kaboom 11 ENE 2021 a las 10:37 
I've been saying this a lot.
The feature should be straight up removed and replaced.
Mayor Ignaeon 11 ENE 2021 a las 11:07 
Publicado originalmente por Le Spy:
Start being a troll when you are a ghost. Spam when there is no monster nearby, spam when they ask: is x the monster? Start making the spacemen not trust the ghost noises.

or... come play in pubs, where I will be doing those things to make ghosts not be trusted as much.

Also, you could just like... not do that... thats a solution... you said that its a private game...

People intentionally greifing should not be used to justify a lack of balance. This logic isn't far from justifying a weaker monster because you can just kill Spacemen at random if it bothers you.
Última edición por Mayor Ignaeon; 11 ENE 2021 a las 20:01
Mayor Ignaeon 11 ENE 2021 a las 11:12 
Publicado originalmente por PotRoastPiggy:
Lol true, I think it's balanced in public games
Just because people aren't playing optimally doesn't mean a mechanic is balanced. I've still managed to get this to work both alive and dead on public servers, once you explain it to people.
Mayor Ignaeon 11 ENE 2021 a las 11:13 
Publicado originalmente por Shark-Kaboom:
I've been saying this a lot.
The feature should be straight up removed and replaced.
ABSOLUTELY NOT. I love this feature, it's one of my favorite parts of the game. It just needs a few tweaks to keep it from ruining any attempts of the monster to blend in.
Pizzy 11 ENE 2021 a las 11:24 
I agree that ghost noises deserve a change. I'd be fine with them being removed, but I think intensely delaying the large majority of the noises could really help Monsters that want to blend in. (Or anything to change the noises to allow the Monster to blend in)
Myu 12 ENE 2021 a las 2:26 
The ghosts do feel as if they can make things incredibly...well, let's just say interesting.

I've had people obviously going "Is the monster X?" And then flicker the lights/make a noise if it is. This can happen after maybe only two deaths, and out of 8-10 players? That's pretty significant.

Granted I've seen some people play creatively with this. A monster will change their color immediately upon playing and 'never' reveal their true color. This means that ghosts can see you, but they never really can figure out your true color until more people die and they go "So it wasn't X. Who was it then?"

I'd say may as well make it an option in the games to allow ghosts to flicker lights/make noises or not. Simple enough. Although ghosts not being able to do anything but spectate is pretty boring imo.
Lone Goat 13 ENE 2021 a las 12:04 
Just saying i'm assuming since it is private you are all friends, and could just make a house rule to not do it. But still is an issue none the less
Mayor Ignaeon 13 ENE 2021 a las 15:26 
Publicado originalmente por Lone Goat:
Just saying i'm assuming since it is private you are all friends, and could just make a house rule to not do it. But still is an issue none the less
We prefer not to house rule things, since then those rules need to be enforced.
Sarabi 14 ENE 2021 a las 6:57 
HOw about if the monster could throw it's voice and create spooky sounds of his own to confuse this?
AgentFlea 15 ENE 2021 a las 13:11 
I have seen a 70% success rate with using ghosts to find the monster.
Especially if a few friends are in a game, it's very easy to snitch
D00D! Fishy Cowboy! 15 ENE 2021 a las 16:25 
Relying purely on social deception isn't enough if you're playing with good enough players. The monster can jam comns and break virus jars specifically during Tribunal in order to sow enough chaos in the 30 second voting window to prevent a proper deduction from being formed.

There are at most 3 tribunals, usually 2. The monster has to save his trump card for these moments where he couldn't possibly be safe. On the other hand, just showing up as an eaten color is usually enough to stay safe for a tribunal.
Casual Sun 22 ENE 2021 a las 10:09 
uh, it's not like that in a public game, people are rarely organized that well. In a private game, can't you just agree to... not do that?
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