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Can you please share your audio setup information to help us in determining what is causing the problem? Sound card model and driver version. Spreaker setup. Operating system etc.
It would be awesome if you could send us the log file (exor_logs.txt), so we can check your exact sound card model and speakers setup. It should be located in the "Documents/X-Morph Defense/" folder. Please send it to support@exorstudios.com
I'll be glad to send you the informations to the Mail you provided!
I've just started playing and the first thing I noticed was the bass channel completely dominating the sound mix. Even the basic attack from the player ship is overpowered by bass, can't really hear any of the other sound effects it's terrible.
I'm using Nvidia HDMI audio from my GTX 1070 to my Pioneer 5.1 receiver.
In the meantime, just deactivate the Sub in the AVR and everything's fine - although this shouldn't be the solution.
We actually tried to remedy this in our last update. The problem is that we can't reproduce this behavior in the office. We tried with a lot of different sound setups. It's also hard for us to judge the severity of the problem. Would it be possible for you to record the audio that you are hearing and send it to us? A simple mobile phone recording might do the trick. We know it won't be accurate because of the microphone quality, but we'd like to have a glimpse of how bad that actually sounds on your audio system and which audio samples are causing the problem. Right now we are suspecting some exotic mixer vs hardware problem. Any help with tracking this would be great!
Thanks!
https://www.dropbox.com/s/lr0n39slcldb4fg/X_Morph_Bass.mp3?dl=0
Since it's only a mobile phone recording, it sadly doesn't come anywhere close to how it really is.
While, as I 've already stated, the Bass is perfectly fine everywhere else, while playing X-Morph it sounds and feels like the whole building is about to start falling apart...
We found a bug in our sound mixer that can cause too much bass on some speaker setups. We are testing it right now and will include it in the next update.
Has this issue been resolved already? Because I started working a bit with the Compressor of my AVR and when testing a round of X-Morph, the bass sounded way more passable than before, even when still being a tad too loud while charging up superweapons.
Now I don't know if my AVR is doing the magic, or if this has already been patched. :-D
sorry about not releasing the fix yet. We have it ready and it's coming in the next patch, which is coming at the end of this week. It's going to be a huge update with new towers :)
After buying the new DLC (thanks for still supporting and improving the game and listening to the players btw.) I gave it another shot, and indeed sounds better!
The bass is still a tad over the top, but with or even without an activated compressor the game is now playable with the subwoofer activated. :-)
Thanks for buying the DLC and for checking this issue again! Glad to hear the fix helped somewhat. We'll see if there is anything else we can do to improve the balance.