Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
VERSION: 173.0
ShooterGame.exe!UPrimalRichTextBlock::SetString() (0x000000013f65f9c4) + 4 bytes [c:\arksotfsvn\projects\shootergame\source\shootergame\private\primalrichtextblock.cpp:53]
ShooterGame.exe!UUI_MainMenu::AddToViewport() (0x000000013f90ce4f) + 0 bytes [c:\arksotfsvn\projects\shootergame\source\shootergame\private\ui_mainmenu.cpp:100]
ShooterGame.exe!UFunction::Invoke() (0x000000013fd8c3cc) + 0 bytes [c:\arksotfsvn\engine\source\runtime\coreuobject\private\uobject\class.cpp:3697]
ShooterGame.exe!UObject::CallFunction() (0x000000013fdd8452) + 0 bytes [c:\arksotfsvn\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
ShooterGame.exe!UObject::ProcessContextOpcode() (0x000000013fddb756) + 0 bytes [c:\arksotfsvn\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1407]
ShooterGame.exe!UObject::ProcessInternal() (0x000000013fdd8a7f) + 0 bytes [c:\arksotfsvn\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x000000013fdd8852) + 0 bytes [c:\arksotfsvn\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x000000013fdd8a7f) + 0 bytes [c:\arksotfsvn\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UFunction::Invoke() (0x000000013fd8c3cc) + 0 bytes [c:\arksotfsvn\engine\source\runtime\coreuobject\private\uobject\class.cpp:3697]
ShooterGame.exe!UObject::ProcessEvent() (0x000000013fdd9bc8) + 0 bytes [c:\arksotfsvn\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:907]
ShooterGame.exe!AActor::ProcessEvent() (0x00000001403ef19f) + 0 bytes [c:\arksotfsvn\engine\source\runtime\engine\private\actor.cpp:591]
ShooterGame.exe!AActor::BeginPlay() (0x00000001403f5d4f) + 0 bytes [c:\arksotfsvn\engine\source\runtime\engine\private\actor.cpp:2480]
ShooterGame.exe!ULevel::RouteActorInitialize() (0x000000014059d102) + 0 bytes [c:\arksotfsvn\engine\source\runtime\engine\private\level.cpp:1720]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x000000014079f9f2) + 16 bytes [c:\arksotfsvn\engine\source\runtime\engine\private\world.cpp:3051]
ShooterGame.exe!UEngine::LoadMap() (0x000000014077462b) + 0 bytes [c:\arksotfsvn\engine\source\runtime\engine\private\unrealengine.cpp:9450]
ShooterGame.exe!UEngine::Browse() (0x000000014076f802) + 38 bytes [c:\arksotfsvn\engine\source\runtime\engine\private\unrealengine.cpp:8270]
ShooterGame.exe!UShooterGameInstance::LoadFrontEndMap() (0x000000013f758f3c) + 0 bytes [c:\arksotfsvn\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:535]
ShooterGame.exe!UShooterGameInstance::BeginMainMenuState() (0x000000013f759cc5) + 0 bytes [c:\arksotfsvn\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:773]
ShooterGame.exe!UShooterGameInstance::BeginNewState() (0x000000013f7597a6) + 5 bytes [c:\arksotfsvn\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:679]
ShooterGame.exe!UShooterGameInstance::MaybeChangeState() (0x000000013f759665) + 0 bytes [c:\arksotfsvn\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:599]
ShooterGame.exe!UShooterGameInstance::Tick() (0x000000013f75b7c8) + 0 bytes [c:\arksotfsvn\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:1245]
ShooterGame.exe!FTicker::Tick() (0x000000013f4ceb2a) + 30 bytes [c:\arksotfsvn\engine\source\runtime\core\public\containers\ticker.h:78]
ShooterGame.exe!FEngineLoop::Tick() (0x000000013f4caca5) + 0 bytes [c:\arksotfsvn\engine\source\runtime\launch\private\launchengineloop.cpp:2437]
ShooterGame.exe!GuardedMain() (0x000000013f4c50dc) + 0 bytes [c:\arksotfsvn\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x000000013f4cbf7a) + 5 bytes [c:\arksotfsvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x000000013f4cc0a8) + 8 bytes [c:\arksotfsvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x000000014165a0b9) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x0000000076d2652d) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000076e5c521) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000076e5c521) + 0 bytes [UnknownFile:0]
This guy had the same (or similar) error and fixed it by selecting English as the language:
http://steamcommunity.com/app/407530/discussions/0/357285562487798855/
I'm fairly sure you'll find that error on any version. The game crashes so much lol.
nice :)