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If you are having trouble, try playing as the USSR with no handicaps, as the AI is even weaker as the US, and +2 to the US is widely considered "standard" for a balanced game. You can also check out twilightstrategy.com for basic strategy advice.
A key flaw in the AI play is that it will often play 2 OPs into controlled countries to break your control if you have domination of a region, but not follow through to gain control. As long as you deny the AI domination of regions, and top up your own domination of regions, the AI will continue to play inefficiently and the constant 2-for-1 exchange will increase your OPs advantage.
Well said! The AI isn't all that strong, but it does do a few things well and it does have some tricks.
You just have to learn the decks. Once you figure out the early game, you can play the late game variant, since that presents cards that you wouldn't ordinarily see all that much.
For whatever reason, the AI doesn't hold Europe very well, while Europe is a major key to winning the game. If you hold Europe at all costs, you may or may not win, but you put yourself in a pretty good position to see how the game works.
GMT Games, which produces the boardgame version, told the story about a PC player who played his hundredth game. The publisher laughed, pointing out that he'd maybe played a couple dozen games with the boardgame, tops. The PC version makes it very easy to just keep playing over and over again until you get it.
Perhaps you could elaborate on this. I seem to spend many points in the early war gaining or just trying to gain domination of Asia and Middle East. Then by mid war, the computer is already busy invading Africa and the Americas. How do I gain any advantage going into the reshuffle?
Europe control is an easy way to exploit the flaws in the AI, but it doesn't make for good practice for real games.