Turok
Madz Dec 21, 2015 @ 3:33am
Keys meaning
Are keys which you find ingame in order as how you going through level? I mean If I have first four keys like on picture bellow as I can be sure as I didnt missed any? And I need all six to be able teleport into new level or have I enough now allready to be able teleport to one of next two?
Im a bit confuzed because Turok 2 works a bit different I guess.

http://steamcommunity.com/sharedfiles/filedetails/?id=580443639
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Chizu? Dec 21, 2015 @ 3:47am 
Not sure about the order within the level, but each level requires 3 keys with the same symbols. So as you can see in level one you get the keys for level 2 and 3, and then 3 gives you 2 keys for levle 4 and 1 for level 5 whilst 3 gives you 1 for level 4 and 2 for level 5, which means to get into level 4 you need to have at least partially played levels 2 and 3.
V I D A L Dec 21, 2015 @ 4:26am 
Just keep going, everything will make sense when you reach the HUB.
~VintagePenny~ Dec 21, 2015 @ 5:04am 
The first "key" with the infinity symbol is a piece of the Chrosnocepter - you collect all 8 pieces to construct a weapon which makes the final boss a walk in the park, but is technically not required to finish the game.

However, each level requires 3 keys of the same symbol, the first 3 in your picture will give you access to level 2, the next 3 keys you find in level 1 will give you access to level 3.

In level 2, you'll notice there are only 2 keys of the same symbol, the third being in level 3 (and 2 keys of the same symbol in level 3, with the third in level 2). This means you won't be able to progress to level 4 or 5 until you have collected all the keys in 2 and 3.

It's a strange system, I guess they just wanted to offer the player the option to temporarily skip a level if they were having too much trouble with it.
Silvus Sol Dec 21, 2015 @ 12:00pm 
Originally posted by ~VintageTorrie~:
The first "key" with the infinity symbol is a piece of the Chrosnocepter - you collect all 8 pieces to construct a weapon which makes the final boss a walk in the park, but is technically not required to finish the game.

However, each level requires 3 keys of the same symbol, the first 3 in your picture will give you access to level 2, the next 3 keys you find in level 1 will give you access to level 3.

In level 2, you'll notice there are only 2 keys of the same symbol, the third being in level 3 (and 2 keys of the same symbol in level 3, with the third in level 2). This means you won't be able to progress to level 4 or 5 until you have collected all the keys in 2 and 3.

It's a strange system, I guess they just wanted to offer the player the option to temporarily skip a level if they were having too much trouble with it.


This. The first thing is the superweapon piece, the other symbols in groups of three are the keys for the other levels. They aren't always in a direct linear order which can be confusing at first, but I think is kinda neat. Fits with the "Land lost in time" theme IMO, where past and future are merged.
Last edited by Silvus Sol; Dec 21, 2015 @ 12:06pm
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Date Posted: Dec 21, 2015 @ 3:33am
Posts: 4