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It might just be more about money and not reviving classics for the sake of bringing them back, but all of these games are old now. Evolution released in the early 2000s (2002) Busy year or not, they should just do all of them (exception of reboot.) It's literally just one more game (not counting Rage Wars.) I wouldn't mind another company stepping forward as well to do it, but no one else is looking in Turok's direction right now besides Nightdive. No need for Evolution to be lost or ignored, especially when even new multiplayer experiences are possible with its revival. I hope some individuals at Nightdive can find the interest to bring back Evolution too. Otherwise, why even touch any of the games? It's literally just one more game. lol
would also need a better story better endings fixed levels
besides it never really felt like a turok game, play 1 2 3 and see, besides i have more hope for rage wars and turok 2008 to come with a remaster over EV
That's all subjective from what you stated and it would not need a remake like you stated. If you are not interested, you do not purchase the product.
If you are interested in Rage Wars and the reboot, then it makes no sense for Evolution to get left behind, as it came out before the reboot game, which was not developed by Acclaim.
meany in fact care more about Rage Wars then EV
not only that the story would need a remake, just remastering a broken game won't do,
even if they fix most of the mess it was that still leaves the story and endings, none of that will be cheap.
to me it may not be worth doing, just like other say it wouldn't be worth doing rage wars.
at the end of the day you asked about others opinions, so my would be if this did get a remaster over a remake, it wouldn't do well, but on the other hand if they remade most of it, it could work
You're thinking of plot holes, which are there and unanswered for what Resurrection might've solved later, if not unreleased, but the game does not need to change anything around the story to have a comeback. As long as the game is playable as a video game should be and and receives major bug fixes or also QOL (quality of life) features, it will be suitable for a modern release on Steam.
It's subjective in the use of your context based what you claim is worthy or think is "better" without sharing more details. Then, you say it never "felt" like a Turok game, which is an opinion and subjective. It was Turok but more ambitious in the gameplay department, especially with the environments, which were not maze-filled, but diverse and full of life vs. predictable areas with constant respawning enemies. Evolution was not perfect, but the gameplay could not be called broken on its own, unless you are referring to another specific issue or bugs, such as the problems the PC version mainly has vs. the XBOX version. My arguments are in the initial post. You have your sights on Rage Wars vs. Evolution. This clearly comes down to preference. :-) As a video game though, Evolution had a large variety of gameplay mechanics to go around with a wide variety of weapons and effects. The music was intense for a soundtrack and fitting the mood of exploration and adventure from area to area.
As for what anyone thinks, no one but companies decide if it's worth doing updates to games, or at least in their case. There are a large number of shooters similar to the classic experience presented by the Turok franchise, such as Quake and Doom getting later releases and updates. These games are older than Turok is as a video game franchise. Rage Wars and Evolution do NOT even have to be done by Nightdive. Another company can do it, if that's the case they choose not to for whatever reason.
Actually, I asked specific questions and was looking to explore a discussion with those simply interested or passionate about Turok Evolution. However, I don't mind if you share your general opinion (subjective thoughts or preferences), but there is no guarantee that Evolution will fail or succeed as a release if it's brought back. Those wanting to experience it again in a new version on for PC in the present have no other option.
Evolution has issues, but, could be interesting to be able to play it with decent controls.
for nothing in this game ever said how turok got his axe for one, given it's not a tomahawk
and didn't even use a knife.
it's not to say i didn't like the flying levels but found the rest of the game boring to be fair.
re spawning enemies, is a good thing, stops players from hanging around a level for too long that, has been in all 3 turoks, besides this game was rushed that's why i didn't hit off as well
now features i do agree with that's why i think a semi remake would be needed, ND could even make a new game with turok
ps it's not that i think anyone shouldn't like Ev but at the same time it's needs a bit of work, as i've played ps2 xbox and Pc versions.
because rage wars was fun, you may not agree to that but meany others do and not only that, the mods that'll come from it if it's done well and has meany things added, would work wonders, but even So it's in the same boat as Ev.
but unlike Ev it's a lot easy'er to do and make
And, it's 'easier'. Not sure where the hell you got 'easy'er'.
Of course it will need work, as could be said of any game/classic brought back as a modern release with changes/improvements. That's why I use "Remastered" in the title and I think about it on a different scale, especially if Nightdive happens to be very busy. However, I do not mean the game needs a tear down and built from the ground up. The work carried out can be similar to Shadow Man Remastered as I stated in the initial post and with some QOL updates and bug fixes. If this process is just about the game itself and bringing it over to a modern audience and returning fans as to prevent it from staying lost or ignored, then the story is fine as it is, unless Nightdive or another company is planning to revive Resurrection that Acclaim failed to bring out. It is unrealistic to expect much more of an older franchise that was left with unfinished plans to begin with. Concentrate the focus on reviving the classic game first and worry about anything additional later.
As for the war club Tal'Set wields, that's a small detail of attention to give, but was likely left alone for mystery. This weapon was planned to return in Resurrection. The origins would likely have been explored in full at that point. Currently, it is just a weapon used by Tal'Set. It could've been crafted by Tal'Set or given to him by another character. It does not hold much in significance for the later course of the game, considering all of the other weapons acquired to experiment with. The main idea around the nature of respawning enemies started from what was stated before with how the environments are built to create an atmosphere filled with terrain and a diverse range of life to be something that appears more ambitious and yet linear with the exploration. This is different than the level design featured in the past games, which has a variety mazes, corridors, and hubs as some examples. "Evolution" is in the title for the game of the main topic.
Respawning enemies can be hit or miss for a player, depending on the game, but could be called more artificial and predictable of an experience, especially if someone was to eventually expect a full blown remake of Evolution. The linear nature of Evolution and wide open environments created a different impact around enemies and their behaviors. For the moment, just having Nightdive or any company for that matter concentrate on bringing back the best of Turok Evolution as a playable video game, making some updates, and releasing a new and improved version with all previous content included is more important than unexplained story-related experiences or fixing continuity errors.
Here is my short opinion on Rage Wars:
"Rage Wars was pretty fun with a party. I have some memories there. It reminded me a bit of Unreal Tournament and Quake III."
As an arena shooter, I could view it good for online multiplayer experiences, but likely with much less attention than other shooters that have all of the popularity these days.
Technically, all Turok games should return at some point, so a modern audience can experience what they missed out on years ago, but also so returning fans can explore them again.
i do agree that all the games should be on steam for all to see and play, but we also don't know if they will bring ether games to steam even if the hope is high for it.
ahh but it isn't just online multiplayer now is it? when you think about it rage wars may do a bit more then what is out now'er days, if like Ev meany things are added, still i have high hopes for both nonetheless.
Even if it may not seem like it in my other posts, If the meany ask for it i hope all of the games even Turok 2008 could get one too, with a bit of story added to connect the timelines.
given in turok 2 shes says the multiverse. :D
but more so i normally don't go to far into details it's one of my bad habits, so it's why i say so few. thanks for the wonderful read tho :D
Rage Wars still wouldn't be worth the effort as a full release.
And (this is probably asking too much) proper in-game face-animations (lipsync etc.) during cutscenes. It was a huge downgrade going from lip synced in-engine cutscenes in Turok 3 on the N64 to no face-animations at all in Evolution (not counting the FMV-sequences) on the stronger hardware.
I went in with low expectations years after its release, but I quite enjoyed it overall, and I would love to see a Remaster, with atleast the weapon-change I mentioned. But other things would be a big welcome as well, like cut content or something.
Well, hopefully, there is a time where they all return. Rage Wars can even attract those that enjoy Quake and Doom already, and never got to play it. Turok fans or those interested would mainly be there. No problem at all. I think my points are overreactions with far too much in the details or explanations I provided. Sorry about that. lol I got carried away and easily mistook your tone, due to seeing lots of posts usually decreasing attention or interest towards Turok Evolution. Although, I can understand why. If you do not find it worth doing without a remake initially, that's completely fine. This was discussing Evolution and opinions around ideas going forward, so why not? Even if someone expresses little or no interest in Evolution.
After an update to the original experience for Turok Evolution, if a remake is done later by a company that wants to do it, then maybe they will have updates for the writing. I am not against a full remake happening, but for the moment, I think it's best to start small. If Nightdive remasters Turok Evolution and then remakes it later, that would be great.
Why wouldn't they, of course? Nightdive did the enhanced ports for System Shock and then the remake for the original game. I believe they can get to it eventually. For now, they have their hands tied with other projects and a remake may take them longer to get through.
that's the idea if nothing is said and Nd doesn't see the fans asking for it nothing will happen
and we all hope all will come to steam, but 1st lets see how well turok 3 does 1st.
in some fairness they already have a pc port to mess with so it'll speed it up by a lot, but still rage wars could be improved think of if they added a bigger Sp and coop both that can be played offline
and more so think if they added Coop to Ev both games would work wonders.