Staxel
Risotto 23 Thg01, 2018 @ 7:24am
Honest Question: Why would I play this over Minecraft?
Like, what does this do, that Minecraft doesnt?

Or maybe does better?
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Risotto 23 Thg01, 2018 @ 9:43am 
Nguyên văn bởi Velvetlotus:
Minecraft v Staxel:

- The villagers are more interactive than the ones you find in minecraft.

- The layout of buildings makes your town you built more functional than retinal

- There are different styles of window in minecraft instead of just glass blocks

- The controls are easier when it comes to placing things rather than having to position your camera "just so" you can see how your object will look by holding down the left mouse button while scrolling the mouse wheel to rotate it.

- Having a pet gets you rarer objects if you take care of it.

- Plant life is more defined in terms of graphics and there's more kinds
Wow, 14 posts in and someone actually answers the question. Thank you.

Other people just getting defensive for no reason.
Risotto 23 Thg01, 2018 @ 9:44am 
Nguyên văn bởi Lydia XIII:
Seriously if you are going to complain about how you have a new game that has elements seen in other pre-existing games... how about the stacks of franchised Sport games & franchised FPS games, at this point maybe we shouldn't play video games anymore because their are virtually no games that have been made in the last decade that were truely new experiences, so is that it? No more new video games? Because that is what I am hearing here.
I dont know why you are going off on a tirade, like I insulted the game...

All I asked was what made this different to Minecraft...
Ives 23 Thg01, 2018 @ 9:46am 
Yeah, I hate asking questions like this but for real, what is the point of playing this over Minecraft? I mean, you could even snatch up a bunch of farming mods and boom. You have a farming game.
Risotto 23 Thg01, 2018 @ 9:48am 
Is this more than just a clone is what I was asking.
kyukiyoshida 31 Thg01, 2018 @ 10:06am 
Minecraft is a game that provides limitless oppurtunities and styles of play. However minecraft is in a realm of it's own, I don't think you should be comparing staxel to it simply because it's voxel based and has free building. I think a more proper question to ask would be, "why this compared to every other harvest moon/story of seasons game, or stardew valley?" I enjoy minecrraft, harvest moon and stardew valley immensly, but I still enjoy staxel alot. I consider it more of a voxel based harvest moon more than I consider it a minecraft farming sim. Staxel seems to do alot of things minecraft couldn't even with mods, at least last I played. Such as animals actually being interactive, there's a community, if you play with others it's not "every man for himself". There's an economy. When I tried to turn minecraft into harvest moon years ago, through mods. 29 mods in it still wasn't in depth or as fun as a harvest moon, or even a rune factory, and it still felt more like and adventure game. And any attempts to build a community were quickly turned into an apocolypse. In my opinion, minecraft is a game where you always feel alone out in the wilderness unless you're playing with close friends. It's not a place where I'd want to hop on a server and try to make friends.
The_K00lDude 31 Thg01, 2018 @ 10:42am 
heres the thing,

minecraft has been out for a long time, is a full game and has a large amount of mods that cover all genres of games. So not matter what people say, your just going to say "oh but in mincraft you can download (place mod name here)", So if you want a proper comparison you have to think of both games being "vanilla".

now we got that out of the way...

minecraft, (vanilla)(complete game)

-mining goes pretty in depth (main games fous of game)

-building ( secondary foucus)

-combat is pretty basic

-farming is pretty basic

pretty much all other features are basic since there not the focus.

staxel (vanilla) (early access)

- farming being the main focus, tons of tools to use and in future alot more

- building being secondary focus, with rewards for building such as NPCs moving in

- not implemented properly yet but... there will be relationships and romances

- all other features are basic, again since there not the focus.

anyway thats my break down of the both games, yes similar but both take their own path and focus.
Lần sửa cuối bởi The_K00lDude; 31 Thg01, 2018 @ 10:44am
Yirggzmb 31 Thg01, 2018 @ 12:58pm 
I do think it's important to remember that Staxel is still early access, and there's a lot of stuff planned in the future.

The game, as it stands right now, doesn't have a ton to do yet. (And that's ok!) It's mostly farming and building, and some gathering. As someone who plays Minecraft in much the same way, I can't say there's a huge difference if we're directly comparing those mechanics. But again, that's ok. That's what I like to do in games. Plus Staxel is cute and brightly colored.

But then we have to remember Early Access. Presumably there's going to be a lot more to do with the town. More quests. More rpg type things. More depth. The devs have been quite active; While I always advocate only buying Early Access games if you think you'll enjoy what the game has right now, the devs don't strike me as the sort to abandon their game and the potential in the future did play into my decision to check the game out.
LadyJovia 31 Thg01, 2018 @ 4:09pm 
Also I'd like to point out, there will be no combat, no monsters, none of that in Staxel. The Devs have already spoken about that, and said the only way to change that is possibly via mods but it won't be part of the game.
Narkulus 31 Thg01, 2018 @ 5:27pm 
Nguyên văn bởi LadyJovia:
Also I'd like to point out, there will be no combat, no monsters, none of that in Staxel. The Devs have already spoken about that, and said the only way to change that is possibly via mods but it won't be part of the game.
I hope those mods happen, there should be some danger in the world.
Libby 31 Thg01, 2018 @ 11:43pm 
Staxel has a lot more different ways to create than just having a crafting table and furnace. You need to have the tools to make certain pieces. There's also a lot more different tiles to create and use when making houses.

There are quests - you're asked by the townfolk to make new places for them and can build new houses to get more villagers to move in. Most villagers have their owh characterisation, to boot.

You can choose a pet who will, if you take care of them, give you presents in the form of rare seeds, clothing and accessories.

You can catch bugs, collect foods in order to make meals, explore, dig, build, collect, sell and buy various different materials and items (for example, new clothes to wear.)

I'm sure there will be more to come after early access is complete, but the current build is a calm farming experience with building and pretty voxels. You don't have to worry about monsters coming around to ruin things, you can play multiplayer and customise your builds quite a lot more than you can in minecraft.

Frankly, I play minecraft quite often (with and without mods) and this offers enough of a difference that I'm quite in love with it. It hits the same feel, but is a bit more relaxed and focussed more on farming and interacting with a cute world full of cute animals and characters. What's not to love?
Errapel 1 Thg02, 2018 @ 4:43am 
I like Stardewvalley, Minecraft AND Staxel, the overlap is nice, familiar gameplay doing things I enjoy. If we're looking at USP (Unique Selling Point) for Staxel, the things that stuck out for me are:

A greater focus on RPG elements, with a town, villagers that you interact with beyond 'give item for other item' (ala minecraft). While Minecraft feels more like a wilderness, Staxel feels more like a community. Compared to Stardewvalley, which has community (and at present a better NPC community, though Staxel has a lot of growing in that area), Staxel has a lot more building, crafting, creating. It's quite limited in how much creativity you can get from it. Staxel bridges the gap here, with the hands-on creativeness of Minecraft, combined with the community feel of Stardewvally.

Farming emphasis is also different, without mods (and I'll agree there are some excellent ones) minecraft's farming can be fairly basic. Staxel has much greater variety of crops, as well as variety in recipes. Farming in minecraft's goal is survival (you need food to live), while in Staxel it's economic.

Atmosphere: Minecraft's atmosphere is tense. In early game at least you have the constant sense of 'If I don't do this soon, I will die!'. Staxel's atmosphere is way more relaxed. You can spend your day catching butterflies and petting your cat, and will not be penalised for it. I enjoy both atmosphers, they both have their merits.

Aesthetic. Purely a matter of taste, but the aesthetic, like the atmosphere, is very different. While you can use different texture packs in minecraft, it won't change the 'feel' of the game in the same way switching to Staxel would. Staxel is bright colours and flowers and 'cute', and that permiates the whole game, not just its visuals.

Essentially:

If I want to feel it's me against the world, battling the elements, struggling to survive, alone (or with people I trust), forging a new life in a pristine landscape... I'll choose minecraft.

If I want a relaxed and soothing way to be creative and farm and cook and make friends.... I'm choosing Staxel.
Dogishappy 1 Thg02, 2018 @ 7:59am 
This game is like Animal Crossing meets Minecraft. There are people you can talk to, trade with, and do missions for. There is also a planned implimentation of adding a museum to add incentive to collecting 1 of everything. So, basically it's a modded version of minecraft in peacfull mode with an emphasis on collecting things. It has my completionist senses tingling, which is why i like it.
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