Godot Engine

Godot Engine

I have a problem with collisions.
I'm creating a 2D game with an overhead view. The problem is that my character is stuck in an invisible blue line, which is visible only in the engine itself, not in the gameplay. I can't find it in the engine itself. What should I do? How do I make sure that the character doesn't crash into the line?
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Matty101 May 16 @ 1:49pm 
Bit hard to determine what you mean, you say your stuck in a blue line but don't want to crash into the line, so are you in or out of it?
Generally blue is colliders.
Can you post a screenshot?
If it's any help up the top left "debug" and then tick "visible collision shapes" to see them when testing/playing
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