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Edit: My PC is quite strong though, maybe on weaker hardware there's more of a difference while the game is not running.
I have the same issue in 4.4, I didn't have it in 4.3.
64gb DDR5 6400Mhz Ram
Intel Core Ultra 7 265KF
GeForce RTX 3080
Funny thing is, I cant see any spikes in taskmanager. Everything is idle as frigg.
When I switch Godot from Forward+ to Compatibility, Godot seems to run smoother?
But starting my Scene can take up to 5 minutes (Node2D, TileMapLayer, Node, Texture, with a 19 Line script that assigns just some variables... so nothing at all)
Edit:
Problem also occurs in the Godot downloaded client, not only in the steam version