Godot Engine

Godot Engine

JDK missing bin directory
anyone else has the error "Invalid java sdk path in editor settings.missing ‘bin’ directory" when exporting Android? I followed Godot's tutorial step by step, even tried different version of JDK, keep getting the same error.
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danylr Jan 13 @ 2:08pm 
I havent exported for android since years ago so i barely remember anything. But i do remember having a hard time with jdk. But it was just me being stupid and adding "/bin" at the end of the path when it isnt needed. (Windows)

As an example, for my old godot version the correct path in the editor config is: C:/Program Files/Eclipse Adoptium/jdk-17.0.10.7-hotspot/

Check if the path is correct. If it installed properly and contains a bin folder. And that the version is compatible with your godot version. I cant provide more help
Last edited by danylr; Jan 13 @ 2:20pm
Thanks for reply. I am sure path is not the problem since i "cd" into the directory on command prompt and copied the path. I already read various posts on reddit and godot forum and tried various solutions. Still no good. I start to think its a bug for running it on Linux
There is a access right problem with the steam version and the java sdk path. Copy the java sdk files to the path of the android sdk and point godot to this java sdk files. Now it should work again.
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