Godot Engine

Godot Engine

Cyanbug Dec 27, 2023 @ 4:43pm
"current scene exists within one of its nodes"
i'm just trying to run the game and this shows up. the ♥♥♥♥ does this mean?
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Showing 1-8 of 8 comments
Matt [Linux] Dec 27, 2023 @ 6:03pm 
does the game run or is it crashing? post some code that might help us figure out the problem
umop-apisdn Dec 27, 2023 @ 6:58pm 
It sounds to me like you have a recursion error; your scene contains itself as a sub-node, so loading it would cause it to load it again, which would cause it to load it again...
Cyanbug Dec 28, 2023 @ 10:01am 
i don't really understand what's causing it, I made sure to recreate the scene after getting the notification and imported the elements I made for the scene again to make sure, (I used other programs to make the models) but I don't really see what exactly is happening
Cyanbug Dec 28, 2023 @ 10:01am 
Originally posted by Goldberg Linux:
does the game run or is it crashing? post some code that might help us figure out the problem
it just doesn't run
umop-apisdn Dec 28, 2023 @ 10:12am 
Where does this error message appear?

Does clicking on the error message bring your cursor to a specific line of a specific script?

What is your scene hierarchy?

Are you using the latest version of Godot (ie, the one Steam downloads for you), or an older version?

I tried to recreate your issue by making a scene that contained itself (dragging the .tscn file into the scene), but it wouldn't let me... and a different error message than the one you listed was displayed as a modal alert (a window with an "ok" button).
Last edited by umop-apisdn; Dec 28, 2023 @ 10:13am
Cyanbug Dec 29, 2023 @ 1:42pm 
i tried launching the scene using the chain looking icon above the list of assets used in it. I'm really new to this, and i've been told that's how you do it
umop-apisdn Dec 29, 2023 @ 2:42pm 
Originally posted by Pixel:
i tried launching the scene using the chain looking icon above the list of assets used in it. I'm really new to this, and i've been told that's how you do it

That is incorrect. Whoever told you that was wrong.

The "chain" icon above the scene hierarchy is for instantiating a scene file as a node. This will add an existing .tscn file to the scene view.

To launch the entire project, press F5 or the "play button" icon at the top-right of the Godot window.

To launch an individual scene, press F6 or the "clap board" with a "play button" icon at the top-right of the Godot window.

To stop a running project, press F8 or the "stop button" icon at the top-right of the Godot window.

I recommend you go back and read the documentation, so as to avoid these kinds of errors in the future. Start here: https://docs.godotengine.org/en/stable/getting_started/step_by_step/index.html
Last edited by umop-apisdn; Dec 29, 2023 @ 2:43pm
Cyanbug Dec 29, 2023 @ 3:52pm 
thanks
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Date Posted: Dec 27, 2023 @ 4:43pm
Posts: 8