Godot Engine

Godot Engine

Bady May 4, 2016 @ 1:24pm
Hey I've got a little problem
EDIT: I fixed the problem. I started safe mode and deleted my game but still I don't know why the game didn't start (the process started but not game)

EDIT2: I think I found the problem. Because I exported games as .exe first and not as .pck first. So basically the program/game couldn't find any .pck file so the process was running but the game never started.

Hi. I been messing a little bit with engine (making scripts, editing levels etc...) and I exported game as .exe file. When I opened it it never launched (I have waited around 5 min) so I tried to delete the game and export again but when I try to delete game it comes with an error "This action can't be completed because the files is open in System".
I have checked Task manager and I found it but I can't kill the task "Access Denied" and yes I am administrator.
Last edited by Bady; May 4, 2016 @ 2:05pm
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Akien  [developer] May 5, 2016 @ 4:20am 
Well, when you export your game as .exe it should create a data.pck next to it. If you move the .exe file around, you should make sure to keep the data.pck in the same folder, else it can't find its data.

There is also the option to embed the data directly in the .exe, thus producing a fat binary. Then you only have to distribute one file, but on the other hand I don't find it good practice personally to distribute huge binaries. (For example you might want to distribute data.pck which is arch and platform-independent together with binaries for all platforms and architectures in the same archive, so that Windows, Linux and Mac users alike can run the game easily).
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Date Posted: May 4, 2016 @ 1:24pm
Posts: 1