Godot Engine

Godot Engine

[LEO] Audrey Feb 27, 2018 @ 1:42am
Is a visual novel possible to make on this engine?
Hi newbie here I was recommended this engine by a friend of mine. I wanted to try this engine out and wanted to ask if a visual novel would be possible to make on this engine?
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Showing 1-13 of 13 comments
Lord Mystirio Feb 27, 2018 @ 3:40am 
This engine can create ANYTHING you can imagine. Yeah it's possible to make vn and it has been done before ^^
Sslaxx Feb 28, 2018 @ 4:36am 
So far, a dedicated VN framework for Godot doesn't exist (as far as I know, which isn't much!). It would be nice to see one out there.

As it is, there'd be a lot of legwork involved in getting the basics together. There were a few dialogue modules for 2.x that you may want to look at - and there are plugins using 3.x right now, like for behaviour trees, that may make things a little less gruntwork.
flesk Feb 28, 2018 @ 6:42am 
There are a few frameworks that might be suitable for a visual novel:

- Escoria (https://github.com/godotengine/escoria) - Originally a point-and-click framework, but ca be used for VNs. It's in something of a tradition phase for 3.0 though, but should still be usable. (Disclosure: I'm a contributor.)
- Ren (https://github.com/jeremi360/Ren) - A new framework, inspired by Ren'Py. I haven't tried it yet myself, but it looks promising, and is in active development.
- Twinestory (https://github.com/lemilonkh/twine story) - A framework for making games from Twine JSON files. It's more limited though, and not yet available for Godot 3.0.
Berkut Mar 2, 2018 @ 7:39pm 
it can do anything if you aren't a lazy arse
Lavaduder Mar 4, 2018 @ 9:27pm 
There's Godot's own Point and Click adventure mainframe, Though it's rather bloated. It should work fine for VNs
https://github.com/godotengine/escoria
Uh I also got Kreader, It was designed for Dialog sequences, and general use But you'll have to set it up in projectsetting/Autoload
https://github.com/lavaduderDev/Kreader
I know this is an old topic but are there any news on Visual Novels and Point and Click in Godot? Escoria still seems to be thing I think,anything else? Thank you.
derevotyan Dec 13, 2021 @ 6:16pm 
My visual novels made with Godot:
https://store.steampowered.com/app/982100
it is still on Godot 2.x. But I am preparing remaster on 3.x.

https://store.steampowered.com/app/1637570
This one is remaster of two Godot 2.x novels and one Ren'Py novel as one Project.

I really love making text physical and FPS as mini-games!
Originally posted by derevotyan:
My visual novels made with Godot:
https://store.steampowered.com/app/982100
it is still on Godot 2.x. But I am preparing remaster on 3.x.
https://store.steampowered.com/app/1637570
This one is remaster of two Godot 2.x novels and one Ren'Py novel as one Project.
I really love making text physical and FPS as mini-games!
Thank you very much! They both look very grotesque but fascinating. Pretty cool what you can create with Godot. You remaster them because Godot isn't backward compatible?
The mix of grenres you created reminds me of the game Bedlam.
derevotyan Dec 14, 2021 @ 10:40am 
Originally posted by Einherjer:
You remaster them because Godot isn't backward compatible?
There is like special tool inbuild Godot 2.x to convert to 3.0

At some point in 3.0 --> 3.x all materials die and need to be set by hand. Same with some animations. And some things crash Godot, like too much sprites in preloaded node. There also were some issues since GDScript changed.
wow, that's hard. So these games don't work anymore? Or can you still play them?
derevotyan Dec 14, 2021 @ 10:40pm 
They work, but it is very hard to support them when there is no fix
https://www.youtube.com/watch?v=Pjivz_3BQZo
for 2.x and also 2.x+3.x installation option was removed from Steam.
So the remaster for Godot 3.x.
Originally posted by LEO Audrey:
Hi newbie here I was recommended this engine by a friend of mine. I wanted to try this engine out and wanted to ask if a visual novel would be possible to make on this engine?
https://youtu.be/BLRJvjclKWk
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Date Posted: Feb 27, 2018 @ 1:42am
Posts: 13