Godot Engine

Godot Engine

Chan Weak Nov 12, 2017 @ 6:10am
This must have a music tool!
hi i wish there would be a music creation tool added in a future update wit instruments from eras of games like 8-bit era, 16-bit era, etc. plus a option that lets u make custom sfx reply to this if u agree :steamhappy:
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Showing 1-5 of 5 comments
Valdar Nov 12, 2017 @ 8:29am 
Actually, I disagree. Music is an asset and is typically created outside of a game engine. Besides, there are dozens available already and some are open source. I’d much rather the devs continue on the course of added graphic functionality and optimization.
◢ k r i s ◤ Nov 12, 2017 @ 8:57am 
You should check out Rytmik http://store.steampowered.com/search/?category1=994&publisher=CINEMAX%2C%20s.r.o.

Rytmik Studio will have custom sample imports, so you can import anything you want as .wav, including bfxr/sfxr exports. But if you are aiming for chiptunes exclusively anyways, Rytmik is pretty much an all-in-one tool once you learn to tweak sample filters. I'd recommend waiting for Rytmik Studio though as it should release in a week's time as Early Access or Stable. If you can't wait for that, then Rytmik Ultimate might still be worth checking out. Ultimate includes samples that are not exclusive to chiptunes, but using bit-crush filtering you can still get a chiptune sound from most of them.

Rytmik Ultimate and Rytmik Lite Chiptune Synthesizer will probably be deprecated once Rytmik Studio releases, but even Rytmik Lite would probably suffice for your particular chiptune needs. I suppose it's a matter of patience here, really.
Last edited by ◢ k r i s ◤; Nov 12, 2017 @ 9:08am
Chan Weak Nov 12, 2017 @ 10:21am 
thx bro
404_Not_Found Nov 27, 2017 @ 4:38am 
PXTone http://studiopixel.sakura.ne.jp/pxtone/

It has an english page and manual, and is also free. This is probably what you'd be looking for.

The lack of intuitive audio creation tools is a problem but this one is relatively easy to use, when compared with software like LMMS anyway.
Matt [Linux] Nov 27, 2017 @ 10:31pm 
this would be a massive waste of dev time. just use another app and import it.

In version 3 they are making a much more fleshed out audio system. watch the videos on their youtube channel.
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Date Posted: Nov 12, 2017 @ 6:10am
Posts: 5