Wasteland 2: Director's Cut

Wasteland 2: Director's Cut

View Stats:
Wayz Oct 14, 2015 @ 4:56am
Tools and Workshop
Now that DC is done and just bugs to iron out, could someone from inXILE please tell me if plans to release modding tools, map editors or a steam workshop will ever be added to this title?
Last edited by Wayz; Oct 14, 2015 @ 4:57am
< >
Showing 1-6 of 6 comments
K-Bone Oct 14, 2015 @ 5:28am 
Would love to see modding tools for Wasteland 2 DC, Don't see why that shouldn't happen either. Hell All 3 Shadowrun games has mod tools and steam workshop support on Unity Engine so it's not like it can't be done.
Wayz Oct 14, 2015 @ 12:06pm 
Yeah I would like to expand the rangers influence after the events of the game etc or since its pretty much done at that point probably before the end.
Add another state to travel too etc, Nevada, New Mexico or Texas for example. This game appears to be finished and inXILE has said in the past that they have no interest in dlc and are working on other projects now so basicly when this game is done its done.
Tools would expand the life of this game by the limits of modders imaginations.
Last edited by Wayz; Nov 26, 2015 @ 12:14pm
Wayz Nov 10, 2015 @ 11:37am 
15th of oct and still no reply, almost a month=(
Just one reply devs, 2 secs of your time please. I dont require a novel from you or explanations or plans, just a simple YES or NO would answer all i want to know.
Is there hope that this game has a future in modding or will it just end up as one more dead and done game in my steam library like the non DC version?

To use fargo's own quote from his kickstarter pitch "imagination is king" give us the tools to use ours.
Last edited by Wayz; Nov 10, 2015 @ 11:45am
Revolucas Nov 12, 2015 @ 3:30pm 
I have a strong urge to make a Star Wars total conversion on Wasteland 2. I'm replaying KOTOR games again right now and I'm finding strange similarities to Wasteland 2 with mechanics and gameplay. It's pretty cool and it would totally work!

Imagine making a team of four people into anything you want like Jedi, Bounty Hunters or Smugglers with weapon skills like Lightsaber, Blastor Pistol, Blaster Rifles, Heavy Weapons (BH weaponry). Then you can have fun quirks like Stormtrooper training which is penalty to accuracy but a pro to something else. The overworld map could be a galaxy where you travel to other planets. Such good ideas, but no tools. :(
Last edited by Revolucas; Nov 12, 2015 @ 3:40pm
Wayz Nov 12, 2015 @ 6:21pm 
Originally posted by Alundaio:
I have a strong urge to make a Star Wars total conversion on Wasteland 2. I'm replaying KOTOR games again right now and I'm finding strange similarities to Wasteland 2 with mechanics and gameplay. It's pretty cool and it would totally work!

Imagine making a team of four people into anything you want like Jedi, Bounty Hunters or Smugglers with weapon skills like Lightsaber, Blastor Pistol, Blaster Rifles, Heavy Weapons (BH weaponry). Then you can have fun quirks like Stormtrooper training which is penalty to accuracy but a pro to something else. The overworld map could be a galaxy where you travel to other planets. Such good ideas, but no tools. :(

Well yeah a lot could be possible with a decent set of tools or even just reskins on workshop would be cool but I cant get any reply from them and from looking at this thread, after a month since I posted this and we have grand total of 3 people that are even interseted in modding this game so its not surpising that they have given us no tools or bothered to answer.
Last edited by Wayz; Nov 26, 2015 @ 12:12pm
Palad1n Nov 26, 2015 @ 12:09pm 
It's sad when reality sets in as this had a lot of potential. I can't support this company on future projects until such time as they deliver the finished products promised in Kickstarter, such as the edititing / mod tools.

I haven't played the directors cut and probably never will. I have reviewed the major imbalance issues still persistant with fire arms, melee weapons, and umarmed. I had hoped this developer would have been in tune with their fans, but clearly I was wrong.

We will most likely never see any supported mod tools for this game, yet get a lot of excuses about how certain licenses etc, stop them from doing much while all these other games using Unity have no issues at all with mod support.



Last edited by Palad1n; Nov 26, 2015 @ 12:10pm
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Oct 14, 2015 @ 4:56am
Posts: 6